Hotfix 7.0.3 for Total War Warhammer III is now fully released after a beta period and brings a very large set of fixes across campaign systems, faction mechanics, battles, UI, audio, and performance. The update focuses on resolving progression blockers, crashes, incorrect cooldowns, broken abilities, and multiple long-standing inconsistencies introduced in recent patches.
In addition to general stability improvements, the hotfix delivers extensive faction-specific corrections, particularly for High Elves, Slaanesh, Norsca, and Tzeentch, alongside meaningful adjustments to battles, achievements, animations, and audio. This update is primarily corrective in nature, aiming to restore intended functionality across the game.
Patch Notes
Highlights
- Fixed missing sound effects for units such as the Merwyrm and Dread Maw
- Fixed Kairos Fateweaver spell categorization issues in battle
- Fixed crashes related to Patrons of the Realms from pre 7.0.0 campaign saves
- Fixed pinning maps not persisting after returning from battle
- Fixed Elspeth’s Gunnery School mission and progression issues
- Fixed performance issues with Chinese text at high UI scale on 4K displays
Campaign General Fixes
- Fixed missing Subjugate option after defeating factions
- Made new DLC units available through allied recruitment
- Fixed rare crash on campaign start turn
- Removed movement bars from non player controlled characters
- Fixed incorrect Swap Ancillary approval popups
- Fixed building construction missions not loading correctly
- Fixed ruin models reverting incorrectly after reloads
- Fixed hero voice overs when embedded in armies
- Fixed diplomacy panel voice over issues
- Fixed port garrison retreat issues
- Fixed multiplayer recruitment issues during simultaneous turns
- Fixed incorrect costs when replacing wounded legendary lords
- Fixed saved lord recruitment panel display
- Fixed multiplayer spectate button visibility
- Fixed faction alignment issues in pre battle multiplayer screens
- Fixed starting armies being unable to move after confederation
- Fixed untranslated strings across multiple languages
- Replaced placeholder image in the Nemesis Crown dilemma
High Elves
- Fixed Aislinn settlement garrison control issues
- Adjusted Elven Colony building effects and removed gold maintenance
- Added Mist Mage hero unlock to Mistwalker’s Lodge
- Fixed Aislinn early campaign enemy behavior
- Fixed missing mounts and mount skills for lords and heroes
- Reworked multiple technology effects and costs
- Fixed Sea Patrol Outpost control bonuses
- Fixed Dragonship Encamp stance availability after confederation
- Fixed Patron and Colony technology effects
- Fixed missing movement audio for Dragonship units
- Fixed Patron of Ulthuan protection actions
- Fixed Champion’s Demand targeting and teleport behavior
- Fixed sea lane pathing errors
- Adjusted Guardian Phoenix item costs in skirmish
- Reduced AP from Warworn Stronghold landmarks
- Fixed Outpost construction cost reductions
- Improved unit card portraits
- Fixed multiple technology effects not applying correctly
- Fixed colony port building chain in Bordeleaux
- Fixed ritual effects applying incorrectly
- Fixed foreign slot building visibility
- Fixed Mist Landing stance settlement attack issues
- Fixed Asur Domination notifications
- Fixed diplomatic bonuses with United Maritime Patrol
- Fixed pre battle UI layouts
- Fixed automatic alliances after confederation
- Fixed duplicate Caradryan hero spawns
- Fixed broken Dragonship horde Encamp stance
Slaanesh
- Fixed Azazel dedication options
- Reworked Scent of Despair level 3 effects
- Fixed Dechala mission abort issues and crashes
- Fixed RoR and trait effects not applying correctly
- Fixed onboarding softlocks and UI behavior
- Fixed ritual and manifestation targeting restrictions
- Fixed tempo and devotion reward inconsistencies
- Adjusted multiple skills, techs, and item effects
- Fixed incorrect UI elements and spell lore assignments
- Fixed Masque of Slaanesh tempo and dance mechanics
- Fixed cooldown issues for Pleasurable Acts
Norsca
- Fixed unit availability without DLC ownership
- Fixed Monster Hunt placeholder texts and progression
- Fixed Dread Maw behavior, abilities, and visuals
- Fixed recruitment, allegiance, and tech effects
- Rebalanced Despoilment values and allegiance tiers
- Fixed Mutinous Whispers targeting and outcomes
- Fixed building effects, icons, and markers
- Fixed multiple UI, animation, and deployment issues
Dark Elves
- Fixed Black Ark campaign UI labels
- Fixed Lokhir travel cost display
- Clarified replenishment effect descriptions
Daemons of Chaos
- Disabled skill reset access during Daemon Prince customization
Dwarfs
- Fixed visual gaps in Dragon Slayer model
Kislev
- Court and Orthodoxy Boon values now update immediately in HUD
Khorne
- Fixed inactive teleport button interaction
- Improved Wrath of Khorne UI presentation
- Fixed blood host upkeep issues during sea lane travel
Tzeentch
- Fixed Kairos spell selection, categorization, and crashes
- Fixed Fragments of Sorcery spell behavior
- Fixed Blue Scribes missing spells
Ogres
- Fixed Offering to the Maw effects at sea
- Fixed confederated armies being unable to move
Warriors of Chaos
- Fixed missing 2D portholes for units
- Fixed lords disappearing from recruitment pool
Beastmen
- Removed Chimera recruitment cost and upkeep
- Fixed Devastation ritual icons and visibility
- Fixed stance visibility and hidden encampment behavior
- Fixed multiple visual and progression issues
The Empire
- Fixed Elspeth’s Gunnery School missions and UI tooltips
- Fixed Timber production bonuses not applying correctly
Battle Gameplay
- Fixed incorrect reinforcement entries
- Fixed trait based bound spells not appearing
- Reduced Doombolt damage
- Adjusted unit and lord costs in skirmish
- Fixed ability and character selection UI behavior
Animations
- Fixed multiple missing or broken unit animations
- Improved cape, mount, and death animation behavior
UI
- Added Slaanesh army abilities visibility in skirmish
Quest Battles
- Fixed unit grouping issues during scripted summons
Battle AI
- Fixed reinforcement AI behavior
- Fixed Golden Knight siege AI behavior
VFX
- Fixed combat VFX for new units
- Fixed incorrect particle effects on mounts
Units
- Fixed item equipment issues on mounted units
- Fixed Sky Cutter hitbox collisions
- Fixed Dread Maw attack behavior
- Added Devastating Flanker to Riders of the Mighty Serpent RoR
- Fixed missing weapons and abilities
Audio
- Fixed missing sound effects for several units
Total War Warhammer III Hotfix 7.0.3 is now available. The game originally launched on February 17, 2022, and is available on PC via Steam, Epic Games Store, and the Microsoft Store.
Have you noticed these changes? Share your thoughts in the comments!

