Turok 2 Patch 3.0 is a stability and polish-focused update addressing a wide range of visual, interface, and multiplayer-related issues. The patch resolves problems affecting chat, scoreboards, team display, textures, and weapon behavior across both single-player and multiplayer modes.
The update also includes numerous platform-specific fixes for PC, Nintendo Switch, PlayStation 4, Steam Deck, and GOG, alongside improvements to cross-platform multiplayer functionality. Overall, Patch 3.0 aims to deliver a cleaner and more consistent experience across all supported platforms.
Patch Notes
Gameplay and Visual Fixes
- Fixed a destructible wall using an incorrect texture in the River of Souls stage
- Fixed an issue where weapons could disappear in certain areas of the game
- Fixed weapon clipping through walls and objects in multiple locations
- Fixed flickering issues at death locations after respawning on City5, Bullseye, Caverns, and Lair of Oblivion maps
- Fixed flickering issues when players jump or remain idle during multiplayer matches
- Fixed flickering shadows near the first Warp Portal in Port of Adia The Village
- Fixed brief corrupted textures appearing after selecting difficulty for the first time
- Fixed brief corrupted textures appearing after selecting a save for the first time
Multiplayer Fixes
- Fixed placeholder text appearing instead of player usernames in session chat
- Fixed incorrectly displayed team colors after player death in multiplayer
- Fixed visibility of opponent team chat during Playfab multiplayer sessions
- Fixed issues where teams were not displayed correctly in multiplayer matches
- Fixed issues where string text appeared on the scoreboard in Last Turok Standing mode
- Fixed scoreboard sorting to correctly display kills in descending order
- Fixed an issue preventing scoreboard navigation during splitscreen when opened by one user
- Fixed an issue where holding the Display Scoreboard input caused repeated opening and closing
- Fixed an issue where the Cerebral Bore did not auto switch weapons when out of ammo in multiplayer
- Fixed an issue where ping values could display as negative in LAN lobbies
- Fixed cross-platform lobby visibility issues between Steam users and console users
Platform Specific Fixes
Steam Deck
- Fixed an issue causing the Chat Message function to behave incorrectly
Nintendo Switch
- Fixed an issue where the Options menu failed to display under certain conditions
- Fixed a yellow border appearing before the Iguana Entertainment intro cutscene
- Fixed an issue where the game resumed while still in the Pause menu when docking or undocking
PC
- Fixed HUD corruption when using specific settings
GOG
- Fixed an issue preventing creation of Playfab multiplayer sessions
PlayStation 4
- Fixed a random crash when using the Firestorm Cannon in Raptor Fest mode
General Fixes
- Fixed an issue where chat visibility and session behavior were inconsistent
- Fixed multiple texture, UI, and multiplayer-related problems
Turok 2 Seeds of Evil Patch 3.0 is now available on PlayStation 5, PlayStation 4, Xbox Series X and S, Xbox One, Nintendo Switch, and PC.
Have you noticed these changes? Share your thoughts in the comments!

