Wuchang: Fallen Feathers Patch 1.5.1 Enhances Performance and Fixes Major Issues

by Ali Haider

Patch 1.5.1 for Wuchang: Fallen Feathers is now available, delivering important fixes and performance enhancements. The update addresses several gameplay issues, including achievement unlock problems, Red Mercury Essence exploits, and PS5 controller input errors. Stability improvements and crash fixes are also part of this patch, ensuring a smoother gameplay experience.

In addition, the update introduces NVIDIA Reflex Low Latency, reducing input lag for supported setups, and optimizes VRAM usage on certain PC configurations. These improvements provide more responsive combat and better stability, particularly for players running high-resolution displays.

Full Patch Notes

Patch Size

  • Approximately 2.2GB

Bug Fixes and Improvements

  • Fixed an issue where Red Mercury Essence could be infinitely refined in the Impetus Repository system.
  • Fixed an issue where the damage reduction cap could stack beyond 100 percent.
  • Fixed an issue in certain quest lines that prevented players from unlocking achievements.
  • Fixed an issue with PS5 controller input.
  • Added a new NVIDIA Reflex Low Latency option in the settings menu.
    • On RTX 3070 (8GB) with High settings, DLSS Performance mode, V-Sync enabled, 1440p 120Hz monitor:
      • Before update: 50.34ms input latency
      • After update: 39.36ms input latency
  • Reduced VRAM usage, improving performance and stability on some PC setups.
    • On RTX 3070 (8GB) with High settings, DLSS Performance mode, 1440p 120Hz monitor at Shrine in Lightzen Temple:
      • Before update: 7.7GB VRAM usage
      • After update: 6.7GB VRAM usage
  • Fixed several crash issues.

Wuchang: Fallen Feathers is a Soulslike action role-playing game developed by Leenzee and published by 505 Games. Released on July 24, 2025, the game is available on PlayStation 5, Xbox Series X/S, and Windows. Players take on the role of Bai Wuchang, a pirate confronting supernatural horrors caused by the Feathering Disease in a war-torn alternate history Ming dynasty setting.

Have you noticed these changes? Share your thoughts in the comments!

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