Acclaimed filmmaker Zach Cregger has offered new insight into his upcoming Resident Evil reboot, confirming that while the film will remain faithful to the lore of Capcom’s long-running survival horror series, it will not directly adapt any of the games’ existing narratives. The project, a collaboration between Constantin Film, Vertigo Entertainment, and PlayStation Productions, is scheduled to release on September 18, 2026.
Speaking with Inverse, Cregger explained that his approach avoids retelling well-known arcs such as Leon S. Kennedy’s story, focusing instead on an original plot that unfolds within the established world of the games. “I am the biggest worshiper of the games, so I’m telling a story that is a love letter to the games and follows the rules of the games,” he said. “I’m not going to tell Leon’s story, because Leon’s story is told in the games. [Fans] already have that.”
In an interview with Variety, Cregger elaborated on his vision, describing the pacing of the games as “unique and effective,” with an emphasis on tension, methodical progression, and the fear of navigating through a gauntlet of terror. He aims to replicate that immersive structure in the film, keeping the focus tightly locked on a single protagonist’s journey through Raccoon City rather than an ensemble-driven narrative.
Cregger’s preparation process is equally meticulous. In his discussion with Collider, he revealed that every shot of the film has already been storyboarded months ahead of filming, with editing envisioned as a process of refinement rather than reinvention. “I’m a psycho prepper,” he admitted, noting that his editor Joe Murphy plays a crucial role in tightening the final product.
Unlike past Resident Evil adaptations, Cregger confirmed to The Hollywood Reporter that this script is entirely original, despite its connection to the franchise. He described it as “fresh and edgy and weird,” setting it apart from both Paul W.S. Anderson’s long-running film series and 2021’s Welcome to Raccoon City. The director also stated that he has deliberately avoided watching previous adaptations to ensure his creative vision remains grounded in the experience of playing the games.
Filming for Resident Evil is set to begin in 2025, with the production expected to bring a singular, game-inspired perspective to the big screen. While international distribution details remain unconfirmed, Constantin and Metropolitan FilmExport are already in place for the German and French markets. For fans, Cregger’s promise of a faithful yet original take may offer the most intriguing cinematic return to Raccoon City in years.