Back when CS:GO rolled out case openings, the community lost its mind. Suddenly, it wasn’t just about items. They also got the chance to experience the thrill of a lottery. …
Ali Farooqi
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Online gaming has changed dramatically over the past decade, with privacy concerns growing among players worldwide. Many online gamers express concern about data privacy while gaming. More gamers are seeking …
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Digital Trust and Player Loyalty: How Gaming Platforms Are Adapting
by Ali Farooqiby Ali FarooqiTrust plays a far bigger role in gaming today than it did even five years ago. Players are no longer just choosing games based on graphics or features. They’re weighing …
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How R6 Siege Is Turning Every Match into a Psychological War
by Ali Farooqiby Ali FarooqiPicture this: You’re crouched behind a reinforced wall, heart hammering like a techno beat, listening to footsteps that might be your teammate… or might be death incarnate wielding a shotgun. …
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Every generation has its bragging rights. In the ‘90s, it was who had the shiniest Pokémon card. In the 2000s, it was who could do a perfect kickflip in Tony …
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How Black Myth: Wukong Reinvents the Monkey King Mythology
by Ali Farooqiby Ali FarooqiForget everything you know about the Monkey King. If your only exposure to Sun Wukong was through cartoons, old Chinese novels, or that one Dragon Ball reference, Black Myth: Wukong …
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There was a time when video games had clear beginnings, middles, and ends. You’d beat the final boss, watch the credits roll, and maybe replay it for a better score. …
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There are many types of weapons and items in CS2, and even more skins for them. Every year, dozens of new skins are released, and some quickly gain popularity but …
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Interactive narrative in games has since been handed over from linear scripts, and by 2025, AI technologies will allow for stories to change depending on what the player does, creating …
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The Rise of Cross-Platform Play: Pros, Cons, and What It Means for Game Design
by Ali Farooqiby Ali FarooqiNot long ago, playing a game with friends across different devices seemed impossible. Systems like PlayStation, Xbox, PC, and mobile were isolated worlds. Players could only connect with others using …
