Larian Studios has released Hotfix 31 for Baldur’s Gate 3, addressing several persistent issues including high-saturation visual artifacts encountered during teleportation and various stability bugs. One notable fix involves crashes that occurred when hovering over specific inventory items or during trade. Additionally, a modding crash related to level loading has been resolved, enhancing both the base game and toolkit stability.
Numerous subclass and scripting issues have also been corrected. Highlights include improvements to Hexblade warlocks, fixes for spell tooltips such as Booming Blade and Shadow Blade, and rectified interactions between spells and game systems like Arcane Shot and Starry Form. Other adjustments target multiplayer inconsistencies, visual bugs in Photo Mode, and usability issues within the controller and split-screen interfaces.
Baldur’s Gate 3 Hotfix 31 Complete Patch Notes:
- Modding – Toolkit:
- Fixed a crash when loading a level without a required mod, then reloading it with the mod.
- Crashes and Performance:
- Fixed crash when hovering over items in inventory or while trading.
- Resolved graphical artifacts with high saturation when using teleportation or waypoints.
- New Subclasses:
- Hexblade warlocks can now replace a spell at Level 2.
- Immutable Form now reacts to Arcane Shot: Banishing Arrow.
- Fancy Footwork passive now activates even on a miss.
- Vaprak’s Greed properly incorporates Human Versatility for increased carrying capacity.
- Arcane Shot: Grasping Arrow now damages flying targets on movement.
- Removed Long Rest indicator from Accursed Spectre tooltip.
- Dazzling Breath now applies the spellcasting ability modifier on enemy save success.
- Dismissing Wind Walk and Gaseous Form no longer cancels Starry Form.
- Shadow Blade tooltip now displays correctly when upcasting.
- Fixed bug causing Shadow Blade to lose bonus effects when other conditions end.
- Piercing Arrow’s total damage now halves correctly, not just bonus damage.
- Curving Shot now targets enemies only, not neutral parties.
- Fixed exploit allowing Sneak Attack with Dirty Trick: Sand Toss.
- Gameplay and Scripting:
- Removed obsolete dialogue from Minthara’s “Speak with Dead” segment.
- Fixed issue preventing wake-up after Long Rest if Shadowheart dies outside of camp.
- Cloudkill now correctly marked as Level 6 spell in UI when recast.
- Corpses can now be moved into containers via controller and split screen UI.
- Traveller’s Chest bug in multiplayer (Act I, Blighted Village) has been fixed.
- Illusory Double now shows correct equipment when using Invoke Duplicity.
- Fixed bug causing Scratch to appear dead after region transitions.
- Barbarian Rages now apply +3 damage to thrown objects at Level 9.
- Movement-based Booming Blade no longer affects immobile objects.
- Photo Mode:
- Wild-shaped boars and cats now respond to ‘Look at Camera’ prompt.
- Fixed ‘FileSystem error’ for non-Latin Windows user accounts when saving screenshots.
- UI and Tooltips:
- Corrected Booming Blade tooltip damage inconsistencies at high levels.
- Resolved tooltip visibility issue for certain skills unless pinned.
- Fixed Twitch extension bug causing overlays to vanish on interaction.
Baldur’s Gate 3 is a 2023 role-playing game developed and published by Larian Studios. It is the third main entry in the Baldur’s Gate series and is based on the Dungeons & Dragons tabletop role-playing system. The game entered early access for macOS and Windows in October 2020, with a full release for Windows in August 2023, followed by releases for PlayStation 5, macOS, and Xbox Series X/S later in the same year.