Electronic Arts has confirmed that Battlefield 6 will soon roll back its current aim assist system to the configuration used during the game’s Open Beta phase. The announcement came directly from Matthew Nickerson, Console and Controller Design Lead at EA, who addressed ongoing community feedback regarding the feel and responsiveness of controller-based aiming in the latest installment of the long-running first-person shooter series.
“This should be good news for all controller players,” Nickerson wrote in response to a player discussion on social media. When asked for clarification, he confirmed, “We are reverting back to OB AA settings here shortly.” He later elaborated that the upcoming change would not reset players’ individual settings, assuring that “we are not resetting player’s currently set values that they have.”
The decision follows widespread community concern over the handling of aim assist in the retail version of Battlefield 6. Players have noted increased “stickiness” and a form of rotational aim assist that was absent in the Open Beta. According to Nickerson, the previous version featured “far less stickiness so it does not create that rotational persistence that is currently live,” alongside “consistent slowdown, no ramp.” He added that the recoil reduction system—which functions separately from aim assist—will also receive adjustments once new technology is fully implemented.
The feedback-driven revision is part of a larger effort to improve Battlefield 6 across platforms following its October 2025 release. David Sirland, Battlefield’s Lead Producer at DICE, returned from leave this week and addressed a broad range of community concerns, from matchmaking and party system issues to regional latency problems and map balance. “Top issues are clear and fixes being pushed into a patch coming your way very soon,” Sirland stated, emphasizing his ongoing engagement with player feedback and direct testing from a user’s perspective.
In addition to the aim assist adjustments, developers are also investigating several technical and gameplay issues, including sound mixing inconsistencies, mouse recoil tracking, and matchmaking errors such as the “unavailable with party” bug. Server performance and player connectivity remain under review, with reports of lag in specific regions, including Central and South America. Sirland noted that in areas where “non-realtime optimized routes from ISPs” are affecting latency, rerouting services might temporarily improve performance.
Battlefield 6 represents a return to the series’ modern military roots, evoking the tone and tactical intensity of Battlefield 3 and Battlefield 4. The game reintroduces the traditional four-class system and centers on 64-player engagements, stepping away from the oversized battle scales of Battlefield 2042. Developed by Battlefield Studios and published by Electronic Arts, it launched on October 10, 2025, for PlayStation 5, Xbox Series X/S, and PC. A separate free-to-play battle royale mode, RedSec, followed later that month.

