Bionic Bay Review – Swap, Die, Repeat

by Salal Awan

Bionic Bay sits comfortably alongside games like Limbo and Inside—a wordless platformer where gameplay shines and story lingers in the background. You play as a scientist escaping a mysterious biomechanical world, using a clever teleportation mechanic that’s central to the experience: you don’t just teleport, you swap places with objects. At first, the game eases you in with simple jumps and basic controls, but once the swapping kicks in, it transforms into something entirely fresh.

It’d be unfair not to gush about the visuals and sound design first. Bionic Bay is stunning, with lush, drawn backdrops and moody lighting that creates a dreamlike haze. The soundscape is minimalist but effective, complemented by subtle, atmospheric music. What really stands out is how every level feels distinct—the developers avoid recycling layouts, so each new area brings surprises. Aesthetically, it channels Limbo’s stark beauty, while the physics (like how your character grabs and swings from objects) feels straight out of Inside.

This is a game built for precision and momentum. Instead of slow puzzle-solving, it pushes you to think on your feet (or mid-air). Speedrunners will adore it—levels are packed with tight jumps, environmental hazards, and split-second swaps that demand spatial awareness. The pixel art pops brilliantly, especially on the Steam Deck’s OLED screen. And though it’s a solo adventure, leaderboards add replayability for those chasing faster times.

While Bionic Bay isn’t a particularly long game, it makes up for it with thrilling difficulty. The level design demands precision—every jump needs perfect timing. My only complaint is that the visual style can sometimes work against the gameplay. With its layered backgrounds, foregrounds, and heavy shadows, it’s occasionally hard to spot the correct path. Thankfully, the generous checkpoint system softens the sting of failure, but clearer visual cues would’ve helped.

The swap mechanic in Bionic Bay often worked so flawlessly that it surprised me. It begins simply – you punch an object to mark it for swapping, then trigger the switch anytime with L1. There’s even a hilarious achievement for failing to realize you’ve marked an object (I may or may not have unlocked this accidentally). The system has clever depth, too – swap with something too large or heavy, and you might find yourself crushed depending on your position.

Some puzzles made me feel like an absolute genius when everything clicked. These aren’t your standard platformer puzzles – they demand perfect timing and strategic swapping. I’d often pull off-screen jumps or last-second swaps and wonder: “Did the developers plan this, or did I just break their game in the best possible way?” Those moments of unexpected brilliance became my favorite part of the experience.

The swap mechanic is just the beginning, though it takes a while before new abilities like gravity-shifting are introduced. These additions let the designers create even wilder level variations. That said, if you’re not a fan of precision platforming, the difficulty might feel punishing. But for those craving an extra challenge, the online leaderboards offer speedrun incentives. I didn’t dive deep into this mode—after finishing the main campaign, I was too drained (and speedrunning isn’t my strength). Still, it’s a great reason to revisit the game later.

It’s impressive that Bionic Bay was created by just two developers – a true passion project that shows their love for platformers. While I didn’t find its biomechanical world quite as immersive as Limbo or Inside‘s haunting environments, I appreciate the unique sci-fi aesthetic they crafted. The game transitions beautifully between biomes, each with its distinct color palette, starting with warm oranges before shifting to cool blues and greens. It’s a minimalist art style that delivers maximum visual impact.

At its core, Bionic Bay is a physics-driven platformer set in a futuristic world. The gameplay encourages experimentation, though levels remain fairly linear, often requiring trial-and-error approaches. My main criticism lies with the visual clarity; there were moments where I wasn’t sure if I’d completed a section (like when my character simply vanished into shadows at the end of the first level). On the positive side, it runs flawlessly on the Steam Deck – I encountered no performance issues during my playthrough.

Bionic Bay Game Information

  • Price: $19.99
  • Publisher: Kepler
  • Developer: Psychoflow Studio
  • Platform: PC (Reviewed)
  • Disclaimer: A review code was given by the publisher

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