Lackluster sales of Thekla Inc’s puzzle platformer, Braid Anniversary Edition, have put the salaries if its developers at risk.
During the latest video on his YouTube channel, Braid Anniversary Edition director Jonathan Blow discussed how the remaster performed in terms of sales. He mentioned that, on platforms like Steam, most revenue post-launch comes from sales, such as the summer sale, so he still needs to see how the game did in that respect. Though, he added that it didn’t sell a million copies on day one, which is expected for a remaster.