Call Of Duty Warzone Imitates Former Employee’s Character Design
A new character skin just added to Call of Duty Warzone and Vanguard appears to be a little too similar to the character design created by a former artist at Infinity Ward.
Robert Bowling, former employee at Infinity Ward, revealed a new character design for his current studio Midnight Society’s upcoming multiplayer game in July, 2022. Over a month later, a new character skin has been made available for Call of Duty Warzone and Vanguard, which looks all too similar to Bowling’s work.
— 𝗡𝗛' -Hotel Six- 🧼🥇 (@ModenasHD) August 16, 2022
When the blatant similarity across both character designs was brought to Bowling’s attention, he responded by saying that the Call of Duty skin ought to be named after him.
At least name it after me.
— Robert Bowling (@fourzerotwo) August 16, 2022
This is not the first time a character skin from elsewhere has been plagiarized in Call of Duty Warzone. The “Loyal Samoyed” skin for Call of Duty: Warzone, according to an artist, was copied from a concept they independently developed more than two years prior. As a result, the skin was removed from the game, and Activision ended up apologizing to the artist over the act of plagiarism.
The next title in the Call of Duty series, Modern Warfare 2, is set to hit store shelves later this year on October 28, 2022. It is the sequel to Call of Duty: Modern Warfare, which was released in 2019. On October 25, 2019, the latter was released for Microsoft Windows, PlayStation 4, and Xbox One. It is the sixteenth installment in the Call of Duty series and a reboot of the Modern Warfare sub-series.
The previous game took place in a realistic modern-day setting. The campaign featured a CIA officer and British SAS soldiers as they fought Russian invaders and Al-Qatala terrorists alongside rebels from the fictitious country of Urzikstan. The game’s Special Ops mode provided cooperative play missions that followed the plot.
The multiplayer mode allowed for cross-platform multiplayer and cross-platform progression for the first time in the series. It was designed to make the gameplay more tactical, and it contained additional features such as a Realism mode that turned off the HUD and a 64-player version of the Ground War mode. As a post-launch upgrade, Warzone, a free-to-play battle royale mode, was also added to the game.