Saber Interactive has officially unveiled Clive Barker’s Hellraiser: Revival, a new survival horror title set in the terrifying universe of the Hellraiser franchise. This upcoming release for PlayStation 5 marks the first time the twisted, nightmarish world envisioned by Clive Barker will be fully realized in a first-person action survival horror game, promising a visceral experience that stays faithful to the franchise’s legacy.
The announcement, delivered by Saber Interactive’s Chief Creative Officer Tim Willits, emphasizes the team’s commitment to preserving the core themes of the Hellraiser series—an unsettling blend of pain, pleasure, and the horrors that lie between. Willits revealed that the team worked directly with Clive Barker during development to ensure that Hellraiser: Revival authentically reflects the disturbing atmosphere and narrative depth that fans expect from the franchise.
In Hellraiser: Revival, players will assume the role of Aidan, a protagonist caught in a desperate fight for survival after being ensnared by the infamous Pinhead. Armed with a combination of melee and ranged weapons, Aidan must also master the mystical powers of the Genesis Configuration—a new artifact within the mythos—to fend off relentless enemies including Cenobites, cultists, and other twisted denizens of the Labyrinth. The game’s narrative centers on Aidan’s struggle to save his girlfriend Sunny, a task made all the more harrowing by the game’s dark themes and brutal confrontations.
The developers promise an uncompromising horror experience, one that not only delivers on the intense atmosphere and grotesque imagery the Hellraiser series is known for but also provides deep combat mechanics and a chilling storyline. The team’s dedication to the project reflects a clear intent to craft what they believe will become the definitive Hellraiser game.
While a full gameplay reveal is slated for later in 2025, the announcement trailer teases a grim and haunting journey that aims to captivate horror fans and gamers alike. Willits closed the announcement with a bold statement, declaring the game’s aim to leave a lasting impression, not just as a piece of entertainment, but as an unforgettable horror experience.