Darktide Update 1.10.0 Launches No Man’s Land Campaign and Major Improvements

by Ali Haider

Update 1.10.0 for Warhammer 40,000 Darktide introduces the free No Man’s Land update, bringing a new story campaign, a fresh Operation, and wide-ranging improvements across gameplay, quality of life, and system behavior. The Road to No Man’s Land campaign delivers three connected missions as a permanent addition, while the new Operation takes players into Consora’s Folly alongside Knight Commander Dragor and his battletank.

The update also includes a new Ogryn voice profile, comprehensive balance adjustments, revised combat modifiers, refined HUD information, expanded mission terminal functionality, and an upcoming in-game anniversary event. Numerous bug fixes address gameplay inconsistencies, UI issues, talent behavior, weapon interactions, and cosmetic presentation.

Patch Notes

New Content

New Story Campaign: The Road to No Man’s Land

  • Three mission campaign with chapters unlocked sequentially
  • Includes Rolling Steel, Excise Vault Spireside 13, and Operation: No Man’s Land
  • Permanent addition to the game
  • Three penances earned for completion at different difficulties
  • No Man’s Land mission available for one week without campaign progression

New Operation: No Man’s Land

  • Mission set in Consora’s Folly
  • Escort Knight Commander Dragor and the Leman Russ Lionheart
  • Objective focused on reaching a long-lost fortress now held by Admonition forces

New Ogryn Personality: The Heavy

  • Free voice profile voiced by Tim Bentinck
  • Aggressive style aligned with Hive Scum themes

Upcoming Live Event: The Day of Atonement

  • Begins Thursday, December 4
  • Event progress through Atonement condition missions, shrine interactions, enemy waves, and relic collection
  • Rewards: Ordo dockets, Plasteel, Diamantine, cosmetic insignia
  • Final tier reward grants 500 Aquilas

Regimental Bundle

  • Athonian Tunnel Rats cosmetic rotation added to Commodore’s Vestures

Fixes and Tweaks

Havoc Modifiers

  • Rampaging Enemies: Fixed missing buff on Dreg Captains
  • Rotten Armour: Corrected damage reduction behavior and scaling across melee and ranged
  • Contaminated Stimms:
    • Blue Stimm stagger resistance moved to Red
    • Blue damage reduction reduced to 60 percent
  • Encroaching Garden: Healing amounts now based on armor type

General QoL Updates

  • Talent Tree allows deselection of Blitz, Auras, and Abilities despite linked nodes
  • Threat level bonuses added for experienced players
  • Meat Grinder expanded with Plasma Gunner, Mutated Poxwalker, Infected Moebian 21st
  • Mission Terminal improvements:
    • Redesigned Quick Play
    • Updated condition text layout
    • New font and animations
  • Aquila Welcome Offer added
  • Updated hitmarker color coding to distinguish damage efficiency levels
  • Enhanced HUD pickup indicators
  • Symbol Auspex puzzle generation refined
  • Tactical Overlay scroll behavior adjusted
  • Double-click now equips weapon cosmetics
  • Proper mark display for single mark weapons
  • Arbites Lone Wolf: Blitz recharge split between Shock Mine and Grenades
  • Veteran Mk III Sapper Shovel: hitbox and range adjustments
  • Duelling Sword: Special action description updated
  • Updated underclothing textures
  • New Events informational view added

General Fixes

  • Corrected voice preview behavior for cosmetics
  • Fixed Quick Play visibility issues
  • Arbitrator operatives now respond correctly to friendly fire
  • Suppression calculation corrected
  • Talent buffs properly shown in HUD and overlay
  • Fixed CDR timing issues in cooldown talents
  • Fixed crash involving simultaneous Auspex interaction
  • Enemy cover behavior corrected in Mortis Trials
  • Fixed multiple talent description inaccuracies
  • Corrected Mortis Trials display issue for Wave 1 objective
  • Updated behavior for discarding equipped Curios
  • Fixed Thunder Hammer blessing description
  • Corrected alignment issues in weapon icons and Shrine interfaces
  • Marks changing properly updates weapon information
  • End of mission screen timing adjusted
  • Fixed Kinetic Flayer activation at Critical Peril
  • Resolved rotation behavior in weapon preview
  • Fixed interactions causing loss of empowered hits
  • Corrected Peril conversion behavior for Just a Dream
  • Bot stat bonuses applied correctly
  • Corrected UI timer bar behavior
  • Fixed multiple cosmetic VFX clipping and display issues

Known Issues

  • Power weapon attack audio using default sounds
  • Hive Scum ability and talent descriptions missing details
  • Dual Stub Pistols stat scaling issues
  • Incorrect or outdated weapon skin names in Commissary
  • Missing translations in select tutorials and penances
  • Controller specific issues in Mission Board navigation
  • Mission highlight and difficulty not updating correctly
  • Incomplete countdown visibility on ready screen

Warhammer 40,000 Darktide is a cooperative first-person action game available on PC, Xbox Series X/S, and PlayStation 5. Update 1.10.0 and the No Man’s Land content are live as of December 1, 2025.

Have you noticed these changes? Share your thoughts in the comments!

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