Dead By Daylight Update 8.300.100 Released With New Halloween Event and More

Patch Notes For Update 8.3.1 Mention New Event and Bug Fixes

by Ali Haider

The 8.3.1 patch for Dead by Daylight (PS5 version 8.300.100) focuses on resolving various bugs and glitches across multiple areas while introducing the upcoming Haunted by Daylight event set to begin on October 17th, 2024. The event will include new gameplay elements tied to the event’s tome, offering players new challenges and rewards. This patch also addresses a variety of issues related to archives, characters, perks, and map design. Notably, several problems affecting gameplay mechanics, like flashlight interactions and perk functionality, have been fixed to ensure smoother player experiences.

The bug fixes in Dead by Daylight patch 8.300.100 cover a wide range of categories, including audio issues, character animations, and map-related bugs. Noteworthy changes include improved bot behavior, specifically making Survivor bots less effective when using flashlights against Killers. Multiple visual and gameplay issues affecting characters like the Cenobite and Trevor Belmont have also been rectified. Additionally, the developers have addressed several known issues related to perk activation and UI inconsistencies, as well as a few remaining concerns, such as changes to Killers’ Mori animations, which will be addressed in future updates.

Complete Patch Notes for Dead by Daylight 8.3.1 (PS5 version 8.300.100)

Content

  • Haunted by Daylight event begins on October 17th at 11:00 am ET.
  • The event tome will also open on October 17th at 11:00 am ET.

Bug Fixes

Archives

  • Fixed Tome 21 Killer challenge being blocked by two paid content challenges.
  • Fixed the Core Memory: Terrifying Anamnesis challenge from Tome 20 being uncompletable.

Audio

  • Fixed Female survivors not screaming when hooked by The Dark Lord.
  • Fixed The Legion’s “Last Sleepover” outfit using incorrect audio.

Bots

  • Survivor bots now lose location prediction when blinded by flashlights.
  • Survivor bots’ reaction time against Deathslinger has been slowed slightly.

Characters

  • Fixed Renato’s wrist appearing distorted during idle animations.
  • Fixed the Good Guy stacking Slice & Dice when canceling near a window.
  • Fixed the Cenobite being summoned out of bounds when using Lament Configuration in exit gates.
  • Fixed Deathslinger’s Blighted Bounty Hunter weapon obstructing the screen.
  • Fixed Trevor Belmont’s Soma outfit having broken facial animations.

Environment/Maps

  • Fixed the Nurse blinking behind walls in Raccoon City Police Station.
  • Fixed Hillbilly AI getting stuck on the hill in Suffocation Pit (2v8).
  • Fixed placeholder tiles appearing in Wreckers’ Yard (2v8).
  • Fixed breakable doors overlapping blocker doors in Gideon Meat Plant.
  • Fixed asset fading issues in Mori Finisher mode.

Perks

  • Fixed Deathbound not activating when using the Anti-Hemorrhagic Syringe.
  • Fixed Deathbound displaying two debuff icons when Survivors healed each other.
  • Fixed Distortion perk timer not appearing during aura reveals.
  • Fixed Cursed status appearing before tokens on Hex: Huntress Lullaby.
  • Fixed THWACK! perk not activating on dropped pallets with special attacks.
  • Fixed Blood Rush not activating on self-unhooking.

UI

  • Fixed Good Guy’s Slice & Dice charge bar showing during Hidey-Ho mode.
  • Fixed Mori Finisher icon not replacing the Hook Count icon in the Killer HUD when one Survivor remains.
  • Fixed repeated “facing specific killer” tips on the loading screen after three encounters.
  • Fixed a softlock in the online lobby when a player leaves before countdown ends.

Miscellaneous

  • Fixed matchmaking anti-cheat timeout errors after extended sessions.
  • Fixed Survivors incorrectly receiving the Killer Stun event when dropping a pallet.
  • Flashlights can no longer be used while screaming.
  • Fixed Survivors erroneously seeing Killer notifications.
  • Fixed game crashes when Killer bots Mori players in the Tutorial.
  • Fixed crashes caused by the Lich casting spells after a match ends.
  • Fixed inability to bring Event Items into Custom Games.

Known Issues

  • Several Killers’ Mori animations have been unintentionally changed to first-person view (FPV). A fix is being worked on for future patches.

Dead by Daylight is an asymmetrical multiplayer horror game developed by Behaviour Interactive. In the game, one player assumes the role of a ruthless Killer, while the other players act as Survivors trying to evade the Killer and escape the map. The game features iconic horror characters, both original and licensed from popular franchises, each with unique abilities. Survivors must repair generators to power exit gates, while Killers hunt them down, using a variety of skills and strategies to prevent their escape.

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