Issue # 403 of Edge Magazine has been released, and it features reviews for games including Astro Bot, Warhammer 40,000: Space Marine 2, and more.
Generally known for its critical stance on games and its wider use of the 10-point scoring scale, Edge Magazine has developed a reputation for being a harsh critic over the years. Despite that, the publication has given Sony Interactive Entertainment and Team Asobi’s 3D platformer, Astro Bot, a score of 10 out of 10. This makes it the fifth game from PlayStation to get this coveted score after Gran Turismo, Little Big Planet, The Last of Us, and Dreams. To see the accompanied text and the full details regarding the verdict in Edge issue # 403, get the latest issue from here.
Edge Magazine Issue 403 Review Scores
Review scores from the latest issue of Edge Magazine can be seen below (via).
- Astro Bot – 10
- The Legend Of Zelda: Echoes Of Wisdom – 9
- Frostpunk 2 – 9
- Star Wars: Outlaws – 7
- The Plucky Squire – 7
- Deathsprint ’66 – 7
- Warhammer 40,000: Space Marine 2 – 6
- Shadows Of Doubt – 6
- Wild Bastards – 9
- Bakeru – 6
- Starstruck: Hands Of Time – 8
- Caravan Sandwitch – 6
- Selfloss – 6
n its review of Astro Bot, Edge praises the game’s near friction-less experience, owing to its momentum and polish. The review points out that the 3D platformer can be a little easy, with generous checkpoints, enemies that can be brushed aside, simple obstacles, and boss fights with patterns that can be overcome in two or three retries. However, the review further states that this never feels like a deal-breaker, as arriving at the destination is all but a foregone conclusion, and the real pleasure is in getting there. Astro Bot is a journey that never stops serving up extraordinary moments, sequences and details. While it is undoubtedly an ode to PlayStation, taking away the branding will still leave a core of irrepressible imagination.
As for Warhammer 40,000: Space Marine 2, the publication states that the game feels repetitive, as dozen hours of the campaign alternate between corridor fights and set-pieces in larger open arenas. The review is also critical of the issues with the game’s core combat loop.