Elden Ring Update 1.016 Patch Notes: All Important Changes Summarized
The latest update for Elden Ring, Version 1.15 (1.016 on PS5), focuses on addressing several bugs and enhancing performance across all platforms. These bug fixes target various gameplay mechanics, including weapon attack power, incantation usage, and interaction with specific in-game elements like NPCs and arenas. Players may also notice improvements to certain visual and audio glitches, along with further fixes to the game’s end credits. In addition, potential performance improvements are highlighted for both the PlayStation 5 and PC versions, addressing framerate stability issues and other performance-related problems.
In particular, the update resolves issues with the Golem Fist weapon, various incantations, and interactions with the Scadutree Avatar battle arena. It also provides fixes for some rendering and audio issues while introducing measures to help players with performance stability, especially on PS5 and PC. Players using third-party applications on PC are advised to deactivate them to potentially improve gameplay performance.
Elden Ring Update 1.016 Complete Patch Notes:
Targeted Platforms:
- PlayStation 4 / PlayStation 5 / Xbox One / Xbox Series X|S / Steam
Bug Fixes:
- Fixed a bug where the cutscene in the Shadow Keep Church District would replay upon re-entering.
- Fixed an issue where some Golem Fist weapon attacks would not deal damage when affected by specific effects.
- Fixed a bug where the Golem Fist weapon’s one-handed heavy attack power was lower than expected.
- Resolved an issue preventing the Aspects of the Crucible: Thorns incantation from being cast in quick succession.
- Fixed a bug where the Smithing Talisman effect did not apply to certain weapons’ throwing attacks.
- Fixed a bug preventing the use of ashes in some areas of the Scadutree Avatar battle arena.
- Resolved an issue where Rellana, Twin Moon Knight, would perform unexpected actions in battle.
- Fixed a bug allowing incorrect combinations of Skills and Weapons under certain conditions.
- Addressed unexpected rendering and behavior of some enemies in specific situations.
- Fixed an issue where some sound effects were not playing correctly.
- Several performance improvements and other bug fixes.
- Additional fixes applied to the game’s end credits.
Possible Unstable Performance Fixes:
- For the PS5 version, framerate stability may be improved by using the “Rebuild Database” option from the device’s safe mode.
- On some PC versions, Ray Tracing may be unintentionally enabled, causing unstable performance. Players are advised to check the Ray Tracing settings under “System” > “Graphics” > “Ray Tracing Quality.”
- In the PC version, the message “Inappropriate activity detected” may appear without cheating; verifying the integrity of the game’s files and restarting may resolve this issue.
- PC performance issues may be linked to third-party applications controlling mouse behavior. Disabling these applications may improve stability.
Elden Ring, developed by FromSoftware and published by Bandai Namco Entertainment, is an action RPG set in a vast, interconnected open world known as the Lands Between. Players journey through the world as the Tarnished, attempting to restore the Elden Ring and claim the title of Elden Lord.