Elite Dangerous Panther Clipper MK II Update Adds New Ship, Fixes Bugs, and Improves Localisation

by Ali Haider

Frontier Developments has introduced the Panther Clipper MK II in Elite Dangerous with the latest update, now available through ARX Early Access. Players can choose between the Standard and Stellar bundles, each offering the new freighter alongside exclusive decals, cargo loadouts, and ship customization options. The update also includes in-game advertisements, adjusted ship features, and several fixes following partner program feedback.

The patch delivers a host of bug fixes addressing game crashes, connection errors, construction placement issues, and gameplay inconsistencies. Additionally, multiple localisation improvements ensure accurate translations and interface clarity across different languages. This comprehensive update enhances both the gameplay experience and the accessibility of Elite Dangerous.

Full Patch Notes:

  • New Content and Features:
    • Added the Zorgon Peterson Panther Clipper MK II via ARX Early Access.
    • In-world holo-screen adverts for the Panther Clipper MK II are now present.
    • Adjusted hardpoint placements based on Partner Program Early Access feedback.
    • The ship no longer rises when deploying SRVs after Partner Program Early Access.
    • Added pre-built ships available for purchase:
      • Panther Clipper MK II Standard (19,020 ARX)
      • Panther Clipper MK II Stellar (38,000 ARX)
  • Bug Fixes and Improvements:
    • Fixed thrust vectoring issue for the Corsair (Issue ID: 74690).
    • Resolved crashes when switching map modes or recalling the mothership while in an SRV.
    • Fixed a crash in the gamma setting screen.
    • Addressed issues preventing deployment from Conflict Zone dropships.
    • Fixed connection errors when applying Livery via Game Extras.
    • Corrected placement issues in System Colonisation construction efforts.
    • Fixed strong market link functionality under certain conditions.
    • Corrected required distance for colonisation from 100km to 200km.
    • Fixed typos in Market Links and Economy help screens.
    • Corrected Economy Overrides Codex details and misleading references.
    • Resolved graphical issues with Prometheus Scientific Outpost and Asteroid Stations.
    • Fixed text strings for Kinago Violins and Dominator suit description.
  • Localisation Fixes:
    • Corrected truncated, unlocalised, and mistranslated text across various languages.
    • Improved translations for System Colonisation interfaces in Russian, Portuguese-Brazil, German, and French.
    • Resolved issues with unlocalised commodities, bobblehead names, and decals in Game Extras.

Elite Dangerous, developed and published by Frontier Developments, is a space flight simulation game set in a realistic open-world Milky Way galaxy. Released for Windows in December 2014, it later expanded to macOS, Xbox One, and PlayStation 4, featuring single-player and multiplayer modes along with support for virtual reality.

Have you noticed these changes? Share your thoughts in the comments!

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