Naoki Hamaguchi, the director of Final Fantasy VII Rebirth, has revealed the improvements for the game’s upcoming PC version. He shared that the development team has focused on refining character and background modeling, as well as upgrading textures. Players with high-end PCs can expect a significant visual leap compared to the game’s PlayStation 5 and PS5 Pro versions.
“We improved the overall lighting processes,” Hamaguchi stated in a recent interview. “Many of the depictions of the characters, the way their expressions are shown, [and] the way they look on screen have been significantly improved from the PS5 version.” These upgrades are especially noticeable in lighting effects and rendering, offering a more polished and immersive experience for PC gamers.
Square Enix confirmed that the PC version brings more customizable options, including Level of Detail (LoD) for background models and MIP maps for textures. These settings enable players to increase the density of background polygons and textures beyond what is possible on the PS5, providing more detailed visuals. Other notable enhancements include improved shadow quality, with advanced techniques like contact hardening and higher-quality hair shadows.
A recent comparison also highlighted how the PC version’s lighting system elevates the visual presentation. Additionally, support for NVIDIA DLSS technology ensures smooth gameplay, allowing the game to run at up to 120 frames per second on high-spec systems. Meanwhile, the PS5 Pro version has recently received an update that introduced the new Versatility setting. This option uses PlayStation Spectral Super Resolution (PSSR) to deliver sharper and cleaner visuals.
The PC version of Final Fantasy VII Rebirth is set for release on January 23, 2025. It will be available via Steam and the Epic Games Store, with an Early Bird discount of up to 30% on all editions for a limited time. Pre-orders are now open, offering fans a chance to secure their copy ahead of launch.