Former developers of the now shutdown Deviation Games have formed a new studio at Sony Interactive Entertainment in order to work on a brand new PlayStation IP.
Michael Anthony, former Technical Director at Deviation Games, took to LinkedIn to share that he’s heard a lot of other former developers from the studio have setup their own studio at Sony Interactive Entertainment to work on an undisclosed PlayStation IP. He said that all the people that have signed up are top class developers, and he hopes that they can create a top class new IP with their studio. He also hoped that they are given all the time they need to create a quality product, and that they wouldn’t have to deal with “red tape” from previous projects.
Anthony gave his best wishes to those of his former Deviation Games co-workers who are now working at Sony Interactive Entertainment on the new PlayStation IP. He mentioned a few people without naming then and instead writing their name initials. In particular, he asked “JB” to go and do what they do best. He is undoubtedly referring to the studio’s former creative director, Jason Blundell. We already know that another ex-Deviation Games developer recently mentioned on Twitter/X that he is working as a Junior Game Designer at PlayStation alongside Jason Blundell. Furthermore, the LinkedIn profile of former Fred Thompson, former Deviation Games Design Director, states that he is currently working as a Principal Game Designer at Sony Interactive Entertainment on an unannounced project.
For the uninitiated, Jason Blundell is known for his work on the Call of Duty Zombies mode. He began his career at Activision, originally working as a Programmer and Producer for various titles. Later, he held key roles at Treyarch, such as Executive Producer for Call of Duty: Black Ops, Campaign Design Director for Call of Duty: Black Ops 2, and Game Director for both the campaign and Zombies modes in Call of Duty: Black Ops III and For Call of Duty: Black Ops 4. Eventually, he became part of Deviation Games, but the games he was working on were canceled alongside the studio’s closure.