Gears of War: E-Day Is Planned As The First Entry In A Trilogy, It Is Claimed

by Muhammad Ali Bari

Xbox Game Studios and The Coalition’s recently released third-person shooter, Gears of War: E-Day, is planned as the first entry in a trilogy, it is claimed.

In his latest video, content creator Matty Slop, (also known as MrMattyPlays) discussed the game’s reported development costs and the future of its studio in a recent video. During the discussion, he raised questions about the implications of recent personnel changes. “Just saying, Gears of War E-day is planned to be a trilogy,” he said, while suggesting that the story director’s departure could complicate the development of the next entries.

Gears of war e-day trilogy

The discussion primarily focused on a recent report highlighting that Gears of War: E-Day cost more than 500 million US Dollars to develop. Matty noted that the figure has been disputed, with Windows Central Gaming contributor Mikey Jay Raymond arguing that it represented the studio’s budget across multiple projects rather than the cost of E-Day alone.

Based on Matty’s discussion of estimates from Alinea Analytics, Gears of War: E-Day generated approximately 37 million US Dollars in revenue during its launch period, alongside an estimated 230,000 sales across Xbox and Steam and 1.7 million players, most of whom accessed the game via Game Pass.

The content creator argued that the financial uncertainty surrounding Gears of War: E-Day may have implications for The Coalition’s future, despite the studio’s assurances that its next project would arrive sooner. He also suggested that Xbox’s investment in established franchises such as Gears of War reflects an effort to strengthen its platform and retain players. Despite the concerns, Matty expressed doubt that the franchise itself would disappear, pointing to Xbox’s cross-media ambitions.

Recently, Windows Central’s Jez Corden suggested that some of the aforementioned 500 million US Dollar spending covered assets intended for future installments, including a potential Gears of War: E-Day sequel. He added that developer The Coalition could reuse assets and underlying code for  subsequent entries, allowing Microsoft to spread some of the development costs.

You may also like