GTA Remaster Trilogy In Development Using Unreal Engine, RDR Remaster Considered
Kotaku has shared a new report outlining the plans for Rockstar Games to release the GTA Remaster Trilogy for the consoles, PC, and Mobile.
According to this latest rumor, Rockstar Dundee is spearheading this new remastered trilogy which will be released later this year. It is being developed in Unreal Engine and will be released for PS4, PS5, Xbox One, Xbox Series, Nintendo Switch, PC, and Mobile. Due to the impact of COVID-19 on development, it has been delayed.
It was initially set to release alongside the PS5 and Xbox Series upgrade of GTA V and would be offered as a bundle along with the game. The plans changed multiple times. It was later targeting an early 2021 release window, but that changed to late 2021. This GTA remaster trilogy will include GTA 3, GTA Vice City, and GTA San Andreas Remastered. Rockstar is targeting consoles first and will release them on PC and Mobile in 2022.
We have covered how Rockstar Games is releasing three remasters of their classic games, and it turns out that this will constitute the classic GTA Trilogy. It was released on PlayStation 2 and featured three games that set the course for the rest of the series to follow.
What’s interesting is that Rockstar is apparently interested in developing new ports of their classic games like Red Dead Redemption. This will depend on how well the GTA Trilogy sells. If the remastered games are a success, Rockstar might dive into their vault to bring more of the classics to modern platforms.