Helldivers 2 update 1.402 was released by Arrowhead Game Studios, and the patch is out now for PC and PS5.
The recent update 1.402 for Helldivers 2 focuses on improving the overall player experience by adding quality of life improvements, fixing crashes, and addressing bugs. The update addresses stability issues such as crashes related to settings changes, language adjustments, and interactions with the social menu. It also includes various fixes to improve combat mechanics, user interface functionality, and equipment handling. Specifically, the update fixes dodge and prone function issues, corrects reload speeds, and resolves problems with player interactions and visual discrepancies. The update also includes enhancements for vehicle skins, localization support, and performance improvements on the PlayStation 5. However, there are still some known issues, including problems with friend requests, gameplay invites, and inconsistencies with certain weapons and mission progress tracking.
Helldivers 2 Update 1.402 Patch Notes
Fixes:
Crashes:
- Fixed various crashes when changing settings.
- Fixed crash or corrupted font texture when changing languages.
- Fixed crash after exiting a mission.
- Fixed crash when opening the social menu with more than 100 friends; limited friends list visibility to 100.
- Fixed crash related to high number of blocked players and/or friend requests.
- Fixed crash when minimizing after changing fullscreen mode.
- Fixed rare crash when picking up equipment.
- Fixed crash when a client interacts with a terminal in a waiting state after host migration.
- Fixed crash related to minefields.
Miscellaneous Fixes:
- Fixed issues with dodge and prone.
- Fixed inability to stand up while wielding the ballistic shield.
- Fixed the Recoilless reload speed.
- Fixed issue where users could not write a description on console when reporting a player.
- Fixed vehicle preview not despawning in Warbonds when quickly scrolling through the catalog.
- Fixed Spear not targeting several entities (spawners, compound objects, etc).
- Increased sentries’ destruction value to prevent instant destruction from most explosions.
- Fixed bug where operation progress would be lost when kicked due to inactivity.
- Made “Remove Friend” and “Block Player” buttons hold-to-confirm.
- Fixed bug where dying would try to enter ADS.
- Fixed a soft lock if receiving an interact emote while holding a grenade.
- Fixed projectile to crosshair inaccuracies in ADS with different stances.
- Fixed broken player model in career tab on someone else’s ship.
- Adjudicator: fixed incorrect recoil values.
- Fixed armory terminals losing functionality if the last client player leaves the host’s ship.
- Fixed missing localization for flying patrols operation modifiers.
- Fixed issue where throwing knives could be left floating in the air.
- Added support for non-latin fonts in the game’s install folder path.
- Vehicle skins now apply to all vehicle variations when equipped directly from Warbonds.
- Fixed flag objectives not properly tracking a Helldiver’s position on a Combat Walker.
- Fixed missing description for the PH-202 Twigsnapper helmet.
- Fixed issue where the shuttle would clip through Bile Titans and terrain during landing sequences.
- Improved performance on PS5 when CPU bound.
- Fixed FX remaining when destroying Spore Spewer.
- Ensured stim VFX remains on screen for the entire duration of the stim effect with med-kit bonus.
- Fixed emote receiver players using weapons during emote animation.
- Hellbombs now face the player rather than away during call-down.
Known Issues:
- Sending friend requests via friend code in-game currently does not work.
- Players may be unable to be joined or invited to the game.
- Players added to the ‘Recent Players’ list will appear in the middle of the list.
- Players may experience delays in Medals and Super Credits payouts.
- Available Operations are regenerated after reconnecting following an AFK kick.
- Enemies that bleed out do not progress Personal Orders and Eradicate missions.
- Arc weapons sometimes behave inconsistently and misfire.
- Most weapons shoot below the crosshair when aiming down sights.
- Plasma Punisher cannot shoot out of the shield generators.
- Stratagem beam may attach to an enemy but deploy to its original location.
- “Hand Carts” ship module does not reduce Shield Generator Pack’s cooldown.
- Bile Titan sometimes does not take head damage.
- Charger’s butt does not take explosion damage.
- Players may become stuck in the Loadout when joining a game in progress.
- Reinforcement may not be available for players joining a game in progress.
- Planet liberation reaches 100% at the end of every Defend mission.
- “Raise Flag of Super Earth” objective does not show a progress bar.
- Mission count in the Career tab resets to zero after every game restart.
- Some weapons’ descriptions are out-of-date and do not reflect current design.
Helldivers 2 is available now for PC and PS5.