Team Cherry is preparing the second post-release update for Hollow Knight: Silksong, currently available in the public beta branch (version 1.0.28626). While the first patch focused on critical fixes, this update addresses remaining stability issues and improves specific gameplay elements.
Players can expect new visual settings, clarified achievements, and a range of adjustments to boss encounters. From fixing softlocks to preventing enemies from going out of bounds, the patch ensures smoother gameplay across different scenarios. A full release will follow after further tweaks and community testing.
Full Patch Notes:
- Added Dithering effect option in Advanced video settings (reduces colour banding, slightly softens foreground assets; defaults to Off)
- Updated Herald’s Wish achievement description to clarify requirements (complete the wish and finish the game)
- Fixed Savage Beastfly in Far Fields sometimes remaining below lava
- Fixed rare cases of Shrine Guardian Seth getting out of bounds during battle
- Added catch to prevent Lugoli flying off screen and not returning during battle
- Reduced chance of Silk Snippers getting stuck out of bounds in Chapel of the Reaper battle
- Fixed issues with dying to bosses while killing them causing messy or out-of-sync death sequences
- Fixed Shaman Binding into a bottom transition causing a softlock
- Updated Cocoon positions in certain locations to prevent inaccessible spawns
- Fixed Liquid Lacquer courier delivery not being accessible in Steel Soul mode
- Fixed NPCs not correctly playing cursed hint dialogues in certain scenarios
- Fixed Pondcatcher Reed not flying away after singing
- Fixed Verdania memory orbs replaying layered screen-edge burst effects
- Fixed break counter not working for certain multihitter tools (e.g., Conchcutter)
- Fixed Volt Filament damage multiplier not applying for certain Silk Skills
- Fixed Cogflies and Wisps targeting Skullwings inappropriately
- Fixed Cogflies resetting HP to full on scene changes
- Fixed Curveclaw always breaking on the first hit after being deflected
- Fixed Plasmium Phial and Flea Brew not restoring properly at benches
- Various smaller tweaks and fixes
Hollow Knight: Silksong is a 2025 Metroidvania developed and published by Team Cherry. The sequel to the critically acclaimed Hollow Knight (2017), it was released on September 4, 2025, for Linux, macOS, Nintendo Switch, Nintendo Switch 2, PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S.
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