Horizon Multiplayer Game Concept Art & Prototype Footage Leaked
Concept art and early prototype footage from the multiplayer game set in Guerrilla Games’ Horizon series have been leaked online.
A leaker has shared concept art as well as prototype footage for Guerrilla Games’ Horizon multiplayer title, and has also claimed that the game has been in development since Summer, 2020. According to them, the footage is from a very early alpha build of the project.
Horizon Multiplayer Game Leaked Concept Art
The alleged leaked concept art from the multiplayer game set in the Horizon universe can be seen below.
Early Prototype Footage
Screenshots from what appears to be an early alpha build of the Horizon multiplayer game have also been leaked, and can be seen below.
The above screenshots reveal a very different art style compared to that of the mainline Horizon games. This may change, however, given the early state of the project.
Previously, Guerrilla Games indirectly confirmed that they are working on a multiplayer project set in the Horizon universe with a dynamic open world offering a compelling narrative. The confirmation came through the developer’s official website, with a variety of positions open including for a narrative designer on an online project.
Based on the job descriptions, it appears to be a rather ambitious project that will offer a dynamic open world and features multiple playable characters in multiplayer, with new machines and unique abilities to use in the game. Some of the key job openings related to this project are a Lead World Designer, Senior Machine Combat Designer, Lead Combat Designer, and Narrative Designer.
In the job opening for their Lead World Designer, they mention expanding the world of Horizon with a new multiplayer project. “Guerrilla is looking for a Lead World Designer to bring the expanding Horizon universe to a multiplayer audience. As the successful candidate, you will head up the World Design team on one of our ambitious, unannounced projects, and work with multi-disciplinary teams to create a game of the highest possible quality.”