Videos of Sony Interactive Entertainment, Guerrilla Games, and Nixxes Software’s action role-playing game, Horizon Zero Dawn Remastered, have begun to leak online ahead of its release.
Horizon Zero Dawn Remastered is set for release on October 31, 2024, but eager fans can now get an early look courtesy of a surge of leaked videos captured from the game. This includes a first look at its opening cinematic.
Horizon Zero Dawn Remastered Opening vs Original Cinematic
Those who are curious to know how the opening cinematic for Horizon Zero Dawn Remastered compares to the original can see the comparison below.
Horizon Zero Dawn Remastered
Original
The remastered version of Horizon Zero Dawn comes with many graphical upgrades over the 2017 original, including a reworked global illumination system, improved ambient occlusion, improved textures, denser foliage, and a greater number of NPCs. The poor global illumination in the original results in washed-out textures with muted colors. Texture lack depth, with shadows and highlights looking like they were painted on. On the other hand, in Horizon Zero Dawn Remastered, the lighting has been significantly improved. Enhanced ambient occlusion and increased light bounces bring out more detail, providing a clearer and more immersive environment. The number of NPCs has also increased, and they appear more dynamic, performing tasks rather than being static.
When comparing terrains, the original version shows a smooth, overly simplified look, with little detail on rocks and water that barely reflects anything. On the other hand, the remastered version adds depth to the terrain, and the lighting improvements make all the details stand out. Rocks are now covered in detailed moss, and the fog near the waterfalls is gone. A flat, texture-based look is visible on the buildings in the original Horizon Zero Dawn, with overly bright lighting and no separation between the building’s planes. In Horizon Zero Dawn Remastered, bricks are fully modeled, and enhanced lighting and materials clearly define different parts of the structure, creating a more realistic appearance.