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Machine Games’ Indiana Jones Development Is Half Complete

Development of Bethesda Game Studios and Machine Games’ Indiana Jones is half complete, based on the latest information.

Speaking during an interview, Bethesda Game Studios’ Todd Howard revealed that he is currently midway through executive producing the upcoming Indiana Jones game, implying that development on the game is half complete.

Indiana jones development

Regarding the game, Howard shared that developer Machine Games’ has nailed the whole Nazi killing aspect, and that they’re doing a really great job.

Previously, speaking during a recent episode of The XboxEra podcast, co-host Shpeshal Nick had stated that the Indiana Jones game will feature both first-person and third-person camera perspectives.

According to Nick, unlike in Starfield, players will not have the option to choose their preferred camera perspective at any given time during gameplay. Instead, the game will alter between both the first-person and third-person camera perspectives on its own, based on the section of the game that is being played. In other words, some sections will be played from the third-person perspective while some will be played in first-person. Nick added that he didn’t know if this aspect of gameplay has been finalized, but based on what he had heard, this is how MachineGames has envisioned the gameplay.

The upcoming Indiana Jones game was announced with a teaser trailer that was full of enticing indications about where the game may take place. It showed a passport, a hat, and a whip, among other things. Even more fascinating is the presence of what looks to be a plane ticket to Rome and the year date 1937. This date sets the events of Raiders of the Lost Ark and Indiana Jones and the Last Crusade in the franchise’s history. The game may involve Italian fascist leader Benito Mussolini based on the era and location. In addition, the notes on the desk hint to the involvement of the Vatican and the US government.

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Muhammad Ali Bari

Muhammad Ali Bari has a knack for covering reviews. He manages our content pipeline, creates timelines for scheduled editorial tasks, and helps us cover exciting content. In his spare time, he enjoys playing multiplayer games.

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