The latest update for Marvel Cosmic Invasion introduces a wide range of targeted fixes addressing combat issues, progression blockers, and multiplayer instability. Players should see smoother encounters with key bosses, more consistent character behavior, and improved reliability across cooperative sessions. The patch focuses heavily on removing disruptive bugs that affected cinematic triggers, combat flow, and enemy interactions.
In addition to addressing several high-impact problems, the update includes numerous smaller adjustments that refine character navigation, enemy behavior, visual presentation, and Arcade Mode stability. These fixes collectively enhance the overall gameplay experience and help ensure that cooperative sessions, boss encounters, and character interactions operate as intended.
Patch Notes
Fixes
- Resolved an issue where disabling camera shake prevented the Stage 13 cinematic from triggering
- Addressed a problem causing crashes when joining multiplayer sessions and resetting story progress
- Fixed an issue where Master Mold became invulnerable and non-targetable
- Corrected Venom freezing after a parry during Symbiote Pounce and losing armor during Venom Bite
- Fixed an upgrade issue that prevented stat increases from applying until players returned to the main menu
- Addressed abnormal enemy damage on first hits during grab actions
- Resolved Annihilus not re-entering a staggered or vulnerable state, preventing damage
- Corrected Hela de-synchronizing during teleportation
- Fixed Annihilus continuously attacking after shield breaks
- Improved connection handling when the host disconnects during lobby joins, now returning players to the multiplayer menu
- Added an option allowing controller shake only for the player controlling She Hulk
- Resolved an issue causing character swapping during respawn sequences
- Ensured the correct character receives credit for knocking down assembly line bombs
- Improved lobby stability protections when reaching Game Over in Arcade Mode
- Fixed an issue preventing use of the Vampire modifier in Arcade Mode
- Corrected character selection order on Steam Deck and Linux to prevent desync and crashes with other versions
Smaller Fixes
- Fixed intro music overriding main stage music for players joining Stage 2 late
- Corrected multiple MODOK movement and behavior issues
- Adjusted Beta Ray Bill no hammer attack to prevent unintended multi hit registration
- Resolved enemies performing multiple hits instead of a single expected attack
- Fixed enemies walking without actual movement
- Adjusted visuals to prevent OK or Back popups during fade out
- Updated Negative Blast to automatically face the screen center
- Corrected worm enemy turning animations
- Ensured Mission Select timer counts down correctly in Arcade Mode
- Fixed players spawning in pits when joining a mid session lobby
- Prevented character skin resets when cancelling character selection
- Corrected visual glitches during tally and post boss cutscenes
- Fixed duplicate hero appearances when confronting Annihilus
- Resolved incorrect Annihilus animation after the Negative Wave attack
- Fixed egg spawners spawning in incorrect states
- Corrected Bug Barricade dealing multiple attacks with excessive damage
- Resolved online sync issues involving Sentry Laser and Statue
- Corrected small graphical shadow errors
- Fixed a challenge completion issue related to multi hit tasks
Marvel Cosmic Invasion is a retro style cooperative side-scrolling beat ’em up developed by Tribute Games and published by Dotemu. It features more than 15 playable Marvel superheroes and incorporates a Cosmic Swap tag team mechanic for dynamic combat. The game launched on December 1, 2025, for PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, Nintendo Switch, and Nintendo Switch 2, and was available day one on Xbox Game Pass.
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