Marvel’s Spider-Man 2 Best Settings Guide For PC

by Muhammad Ali Bari

Marvel’s Spider-Man 2 has made its way to PC, and, given the large number of available graphics settings to tinker with, we’ve put together the best settings for getting optimized performance.

Before we delve into the best settings for the PC version of Marvel’s Spider-Man 2, make sure you’ve updated your GPU drivers and Windows to their latest respective versions. Additionally, disable or close any unnecessary background applications in order to reduce the CPU overhead as much as possible. The settings detailed ahead should provide a more optimized balance between graphics and frame rate compared to the presets available in-game.

Spider-man 2 best settings

Marvel’s Spider-Man 2 Best Settings

The settings below are there to serve as a broad starting point for further optimization based on your specific hardware specs. As a result, you may need to further tweak some settings until you find a sweet spot based on your display’s refresh rate and the overall performance you seek.

DISPLAY

  • Window Mode: Fullscreen
  • Display Resolution: as per the max resolution of your display or preference
  • Refresh rate: as per the max display refresh of your display or preference
  • VSYNC: On on a non-VRR/G-sync display, Off on a VRR/G-sync display
  • HDR Max Luminance: On an HDR display, set the value (in nits) based on your display’s peak brightness value on a 10% window
  • Upscale Method: NVIDIA DLSS on supported Nvidia GPUs, XeSS on Intel GPUs, and AMD FSR 3.1 on AMD and DLSS non-compliant Nvidia GPUs
  • Upscale Quality: Quality (or Balanced, depending on target frame rate)
  • Dynamic Resolution Scaling: Off

GRAPHICS

  • Texture Quality: Very High (drop to High if VRAM is 8 GB or below)
  • Texture Filtering: 8x on mid-range GPU, 16x on high-end GPU
  • Shadow Quality: Medium to High, depending on target frame rate
  • Ambient Occlusion: SSAO
  • Screen Space Reflections: High
  • Ray-traced Reflections: High
  • Ray-traced Interiors: High
  • Ray-traced Shadows: Off
  • Ray-traced Ambient Occlusion: Off
  • Ray-tracing Geometry Detail: High
  • Ray-tracing Object Range: 6 to 8, depending on the CPU specs and target frame rate
  • Level of Detail: High
  • Traffic Density: Very Low to Low, depending on CPU overhead and target frame rate
  • Crowd Density: Very Low, depending on CPU overhead and target frame rate
  • Hair Quality: Medium (not particularly noticeable outside of cutscenes and close range)
  • Weather particle quality: Medium to High, depending on target frame rate
  • Depth of Field: Low
  • Bloom: On
  • Motion Blur Strength: 1
  • Field of View: set according to preference and display aspect ratio

Steam Deck Optimized Settings

The settings below are for getting the best possible performance on the Steam Deck.

DISPLAY

  • Window Mode: Fullscreen
  • Display Resolution: 1280 x 800
  • Refresh rate: 60 Hz
  • VSYNC: Off
  • Upscale Method: AMD FSR 3.1
  • Upscale Quality: Ultra Performance
  • Dynamic Resolution Scaling: Off

GRAPHICS

  • Texture Quality: Very Low
  • Texture Filtering: Trilinear
  • Shadow Quality: Very Low
  • Ambient Occlusion: Off
  • Screen Space Reflections: Off
  • Ray-traced Reflections: Off
  • Ray-traced Interiors: Off
  • Ray-traced Shadows: Off
  • Ray-traced Ambient Occlusion: Off
  • Level of Detail: Very Low
  • Traffic Density: Very Low
  • Crowd Density: Very Low
  • Hair Quality: Very Low
  • Weather particle quality: Low
  • Depth of Field: Off
  • Bloom: On
  • Motion Blur Strength: 1
  • Field of View: 0

As seen in the video above, even at the lowest settings, Marvel’s Spider-Man 2 runs at a highly variable frame rate on Steam Deck that usually hovers in the 35 to 50 fps range during gameplay. In order to run the game with a relatively consistent frame time delivery, set the frame limit to 40 fps on the LCD version of the handheld and 45 fps on the OLED version via the Steam Deck overlay.

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