Spider-Man: Miles Morales PS5 vs PC Comparison: Is There An Upgrade
Spider-Man: Miles Morales was originally only available on the PS4 and PS5, but with the PC release this month, fans are likely interested in knowing how the console versions stack up against it.
The PC version of Spider-Man: Miles Morales supports improved features over the PS5 version, though they can be quite demanding and require reasonably capable hardware. This includes graphical options for higher quality ray-traced reflections and the brand new addition of ray-traced shadows.
As such, with these settings enabled, the PC version delivers more physically accurate shadows, reflections, ambient occlusion in some areas, as well as long distance shadows. However, it’s worth mentioning that Spider-Man: Miles Morales lacks a real-time day and night cycle. Therefore, the traditional mix of baked and real-time shadows on PS5 (and with ray-traced shadows disabled on PC) also gives great results here. The PC version also supports machine learning driven muscle deformation, which was also patched into the PS5 version some time after launch.
It’s also worth highlighting that ray-traced reflections on PC exhibit issues when displaying certain textures. This is likely to be a bug that may be fixed in a future update. Additionally, vegetation has better overall quality on PS5 compared to PC, and draw distance is slightly lower on PC compared to PS5, even with the latter running in RT Performance mode.
In terms of load times, the PS5 version takes the lead with considerably faster load times, even up against the PC version running on a modern NVMe SSD.
On the whole, the PC port delivers a worthwhile experience, with improved ray-traced reflections and the addition of ray-traced shadows, but it falls short of the PS5 version in some areas. This may or may not change in future updates.
Marvel’s Spider-Man: Miles Morales is a 2020 action-adventure game developed by Insomniac Games and published by Sony Interactive Entertainment.