Monster Hunter Wilds: Which Graphics Mode Is Best On PS5, PS5 Pro & Xbox Series X?

by Muhammad Ali Bari

Capcom’s latest action role-playing game, Monster Hunter Wilds, is now available on PS5, PS5 Pro, and Xbox Series X, and if you’re looking to find out which of the game’s graphics modes is right for you, read ahead.

Monster Hunter Wilds offers 3 graphics modes on PS5, PS5 Pro, and Xbox Series X, namely Resolution, Balanced and Performance. As far as graphical settings are concerned, the PS5 and Xbox Series X versions are identical, while the PS5 Pro version delivers ray traced reflections in Resolution and Balanced modes and improved shadows and better draw distance across the board. Other differences come in terms of resolution and frame rate. Both areas play a primary role in determining the best graphics mode for each console.

Monster hunter wilds ps5 pro xbox series

PS5

The base PS5 version commonly runs at a resolution of 900p and targets a frame rate of 60 fps in Performance mode. It makes a considerable compromise in terms of image quality, particularly for those playing on a 4K TV. While not ideal, for those limited to a 60 Hz display, this is the recommended way to play Monster Hunter Wilds.

Those playing on a 120 Hz display have the option to play in Balanced mode, which commonly runs at a resolution of 1224p and targets a frame rate of 40 fps. This mode is recommended for those who looking for the middle ground between Resolution and Performance mode.

On a Variable Refresh Rate (VRR) supported display, it’s possible to unlock the frame rate in all 3 graphics modes. This allows Balanced mode to run above 40 fps where possible. Unfortunately, the PS5 version of Monster Hunter Wilds doesn’t support Low Frame Rate Compensation (LFC), meaning that frame rates below 48 fps won’t be covered by the VRR window, resulting in judder. As such,players are recommended to disable unlocked frame rate and choose between Balanced and Performance mode according to their preferred compromises.

Xbox Series X

Like the PS5 version, the Xbox Series X version commonly runs at a resolution of 900p and targets a frame rate of 60 fps in Performance mode. It makes a considerable compromise in terms of image quality, particularly for those playing on a 4K TV. While not ideal, for those limited to a 60 Hz display, this is the recommended way to play Monster Hunter Wilds.

Those playing on a 120 Hz display have the option to play in Balanced mode, which commonly runs at a resolution of 1224p and targets a frame rate of 40 fps. This mode is recommended for those who looking for the middle ground between Resolution and Performance mode.

On a VRR supported display, it’s possible to unlock the frame rate in all 3 graphics modes. This allows Balanced mode to run above 40 fps where possible. Unlike the PS5 version, however, the Xbox Series X version of Monster Hunter Wilds does support Low Frame Rate Compensation (LFC), meaning that the minimum threshold of the VRR window is below 30 fps. As such, players won’t experience judder while also benefiting from frame rates above 40 fps. Therefore, Balanced mode gets our recommendation for those playing the Xbox Series X version on a 120 Hz VRR supported display.

PS5 Pro

The PS5 Pro version commonly runs at a resolution of 1080p with PlayStation Spectral Super Resolution (PSSR) and targets a frame rate of 60 fps in Performance mode. Image quality is, therefore, much superior to base PS5 and Xbox Series X in Performance mode. Just like the base console, the PS5 Pro version of Monster Hunter Wilds doesn’t support LFC. As such, regardless of display, the recommended way to play the game is in Performance mode. Additionally, those playing on a 120 Hz and VRR supported display may unlock the frame rate to go above 60 fps where possible.

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