NVIDIA GeForce Driver 581.42 WHQL Prepares PCs for Battlefield 6 Launch

by Ali Haider

NVIDIA has released its latest GeForce Game Ready driver, version 581.42 WHQL, timed for the launch of Battlefield 6 on October 10. This update ensures optimal performance for the highly anticipated shooter while also adding support for other titles, including the latest update for FBC: Firebreak. DLSS 4 technology is fully supported, aiming to deliver smoother visuals and higher frame rates.

The driver also resolves a series of bugs that affected both games and creative software. Key fixes include GPU crashing issues in Battlefield 2042, flickering in Forza Horizon 4 on RTX 50 series GPUs, and stability improvements for Planet Coaster 2. Additionally, crashes in Adobe After Effects and Premiere Pro tied to Smooth Motion have been resolved, alongside video playback and export issues.

Full Patch Notes

Release Highlights

  • Game Ready for Battlefield 6
  • DLSS 4 support for Battlefield 6 and FBC: Firebreak

Fixed Gaming Bugs

  • Battlefield 2042: Increased GPU crashing when calling CDXGISwapChain::Present() [5446395]
  • Forza Horizon 4: Light flickering on RTX 50 series [5404555]
  • Planet Coaster 2: Crashes after driver update [5447412]
  • FPS drops when using Smooth Motion with RivaTuner FPS cap [5476266]
  • R580 drivers causing stuttering in GODOT engine titles [5466820]

Fixed General Bugs

  • Adobe After Effects / Premiere Pro: Crash on launch when Smooth Motion is enabled globally [5515256]
  • Adobe Premiere Pro: System freezes during export with hardware encoding [5431822]
  • Video Noise Reduction: Chroma incorrectly displayed in grayscale [5401959]

Battlefield 6 is an upcoming first-person shooter developed by Battlefield Studios and published by Electronic Arts. It releases on October 10, 2025, for PlayStation 5, Windows, and Xbox Series X/S. The campaign, set in 2027, follows a conflict between NATO and the private military group Pax Armata, while multiplayer features four character classes and introduces the new Escalation mode.

Have you noticed these changes? Share your thoughts in the comments!

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