The PlayStation Store is receiving criticism for allowing AI generated games with minimal effort from developers to be sold on the digital platform.
People on social media are raising concern over the PlayStation Store allowing games with blatant use of AI generated content to be published on its storefront. Some titles that have been highlighted include Brainrot: FIghting, Br Br Patapim, Lirili Larila, and Brainrot Tung Tung Sahur. Br Br Patapim is among the list of fighters featured in Brainrot: Fighting, suggesting that there is a connection between the studios behind these games.

It’s fairly easy to find errors typical of AI generated content in the artwork used for the aforementioned titles. For example, in the above PlayStation Store background image for the store page for Brainrot: FIghting, the character on the right is seen with four fingers on their left hand and the intended five on their right. This is a common error with content generated using AI. The minimal effort from developer CGI Lab SRL isn’t just evident from the AI generated assets, however. The gameplay footage from Brainrot: FIghting here speaks for itself.
Major publishers have also taken keen interest in the use of AI generated content in their games. Back in February, 2025, the Steam store page for the Call of Duty experience app was updated with details regarding the series’ use of generative AI. In its disclosure, publisher Activision stated that its development team uses generative AI tools to aid in the creation of some in-game assets. As seen with the error related to number of fingers in Brainrot: FIghting, the loading screen artwork for Call of Duty: Black Ops 6’s Zombie Santa (aka ‘Necroclaus’) seen below depicts the character with an finger.
Earlier this month, an anonymous Halo Studios developer told Engadget that Microsoft is trying its best to replace as many jobs as it can with AI agents. Read about it here.