Sony Interactive Entertainment’s current-gen console, the PS5, has already surpassed the lifetime profits of the PS1, PS2, PS3, and PS4 combined, according to a new report.
Daniel Ahmad, Director of Research and Insights at Niko Partners, took to Twitter/X to highlight some details from a recent Business Segment Meeting held by Sony Interactive Entertainment, according to which the PS5 has generated more profit for the company than the lifetime profits of the PS1, PS2, PS3, and PS4 combined.

Specifically, the PS5 has generated a total of 13 billion US Dollars in profits thus far. In comparison, the PS1, PS2, PS3, and PS4 generated a cumulative profit of 10 billion US Dollars. When viewed individually, the PS1 generated 3 billion US Dollars in profit, the PS2 generated 2 billion US Dollars, and the PS4 generated 9 billion US Dollars. As for the PS3, Sony Interactive Entertainment reported a loss of 4 billion US Dollars during its generation. The latter is understandable, given the cost incurred by R&D for the console’s Cell processor and the hefty 599 US Dollar price tag at launch.
Ahmad also reported that Soy Interactive Entertainment’s fiscal year ended March 31, 2025, is the first where the PS5 Monthly Active Users (MAU) are higher than that of PS4. The MAU stats were equivalent across both consoles in the prior fiscal year ended March 31, 2024. According to him, the high PS4 usage metrics are the reason why Call of Duty: Black Ops 6 was released for the console. Even though the PS5 is 5 years into its lifecycle, other PlayStation devices still have 46m MAUs who are primarily engaging with live service titles.
As for PlayStation Plus, the analyst mentioned that 38% of subscribers are paying for the Extra or Premium tiers of the service, which is up from 30% two years ago. This translates into 63% higher spending on subscription services during the first 5 years of the PS5 lifecycle as opposed to the first 5 years of the PS4.