The image quality issues in the PS5 version and the controller deadzone issues in the Xbox versions of Resident Evil 4 Remake continue to linger in the game’s release build.
Digital Foundry’s John Linneman has confirmed that the image quality issues on PS5 and controller deadzone issues on Xbox seen in the demo version of Resident Evil 4 Remake have found their way into the game’s release build. Fans who were hoping for a fix for these rather pressing issues, particularly on Xbox, will surely be disappointed to know that their complaints have not been heard.
On a positive note, the missing ray tracing features seen in the PS5 version have been fixed in the final version. There is still hope that a day one patch may resolve the remaining problems on both consoles. The current update version 1.02 (1.002.000) fixed various bugs in the previous version of the game. Those who have their digital pre-order in place will be able to download the game with the patch pre-installed once it is available for pre-load prior to its launch on March 24, 2023.
For the uninitiated, the controller deadzone issue affecting Xbox platforms is shown in detail in the video below.
Previously, it was reported that the post-launch DLC for Capcom’s Resident Evil 4 Remake will feature an expanded Separate Ways as well as Mercenaries mode via a free update. According to Dusk Golem, who is known for his insight into Capcom’s unreleased projects, the Resident Evil 4 Remake will receive post-launch DLC that includes an expanded take on the original Separate Ways mini-game and the Mercenaries mode via a free update.
Golem took to the gaming enthusiast forum Reset Era to share these details. He stated that the Separate Ways DLC is planned for release later on, while the Mercenaries update is expected to be available sooner. He added that Separate Ways will be longer and more fleshed out than the original mini-game.