Respawn Entertainment has recently canceled a first-person shooter project that had been in development, but new details confirm that the game was not related to the Titanfall franchise. Instead, it was a different title, originally being developed by the team that had worked on an unannounced Star Wars FPS. Meanwhile, Steve Fukuda, the director of the original Titanfall, is prototyping a separate project, though it remains in its early stages.
Industry insider Jeff Grubb addressed the cancellation on BlueSky, stating, “This wasn’t a Titanfall game. It was that FPS Star Wars team that had shifted to something else.” Grubb later elaborated on his Game Mess podcast, explaining that the original Star Wars FPS had been canceled before the team transitioned to a new project. However, this subsequent project was also scrapped. While the details of what the team was working on remain unclear, Grubb confirmed that it was entirely separate from Titanfall.
Despite the cancellation, Respawn is still engaged in multiple projects. According to Grubb, Steve Fukuda has been leading a new initiative, though it is still in the prototyping phase. He emphasized that this approach aligns with Respawn’s development strategy, where projects undergo extensive experimentation before full production begins. While it is uncertain if this prototype will result in a full game, it has not been canceled at this stage.
Currently, Respawn’s primary focus remains on Star Wars Jedi 3, the next installment in the Jedi series, and ongoing support for Apex Legends. The studio is also collaborating with Bit Reactor on a tactical Star Wars game, which, as of now, has not been officially canceled. However, Grubb noted that EA’s current approach favors a “fewer, bigger” strategy, suggesting that the publisher may be scaling back on experimental projects.
This news follows an earlier report that surfaced on LinkedIn, where former Respawn Executive Assistant and Production Coordinator Emilee Evans revealed that an unannounced multiplayer FPS had been canceled. Evans, who had been working on the project for the past year, is now seeking new opportunities in the gaming industry, along with other developers affected by the cancellation.