Saber Interactive has deployed Space Marine 2 Patch 12.0 across all platforms, marking the arrival of the Techmarine class alongside significant PvE and PvP updates. The patch introduces new weapons, equipment, a fresh PvE map titled Disruption, expanded customization systems, and Siege host migration support.
In addition to new content, Patch 12.0 delivers extensive perk rebalancing, weapon tuning, melee adjustments, and quality of life improvements. Multiple technical fixes, stability upgrades, and connectivity enhancements round out what is one of the game’s most substantial updates to date.
Warhammer 40,000: Space Marine 2 – Patch 12.0
Live on all platforms
New Features
New Class: Techmarine
- Introduced Techmarine playable class focused on crowd control and area defense
- Added Servo Gun ability with automatic line of sight targeting
- Servo Gun allows Gun Strikes without interrupting actions
Techmarine Adjustments Since PTS
- Fixed Furious Gun Strike prestige perk activation
- Replaced Revive Surge with Indomitable granting invulnerability during Tarantula activation
- Increased Volatile Sentry damage boost to 1000 percent
- Reduced Replenishing Salvo cooldown to 75 seconds
- Improved scaling and balancing of Servo Gun damage and energy usage
- Reduced Precision Servo Gun damage by 10 percent
- Reduced Bolter Servo Gun cooldown by 20 percent
New Weapon: Omnissian Axe
- Added Techmarine signature melee weapon
- Heavy attacks deal area damage
- Charge attack hits all enemies in path
Adjustments Since PTS
- Increased Sweeping Whirl damage by 100 percent
- Improved responsiveness of Omnissian Rush
- Increased Executioner perk duration to 5 seconds
- Fixed multiple perk activation and damage calculation issues
New PvE Content
- Added Tarantula Sentry Gun in PvE missions
- Increased turret spawn rate by approximately 50 percent
- Improved turret visibility and scaling
- Added new PvE map Disruption
- Added Restorative Stimms healing equipment
- Added Custom Stratagems mode for private PvE matches
- Added 21 new Battlefield Conditions
- Implemented Siege Host Migration
New Customisation and Systems
- Shared Heads between PvE and PvP characters
- Added Voice Selector
- Added 3 Heroic Weapons including Argent Edge and Ultima Ratio
- Added additional shared customisation slots
- Added option to apply Heroic Weapon skins to other weapons
New DLC Content
- Raven Guard Champion Pack
- Carcharodons Chapter Pack
- Additional custom heads and voice overs for select chapters
Gameplay and Balancing Tweaks
PvE Perks
- Balanced Distribution increased to 15 percent effect
- Kraken Penetrator Rounds now correctly apply to bolter rounds only
- Sniper perks adjusted for duration and stagger
- Assault class perk restructuring including Strong Strike addition
Firearms Adjustments
- Increased Bolt Rifle and Bolt Carbine base damage for specific versions
- Increased Inferno Pistol Gunstrike damage by 22 percent
- Increased Volkite Pistol Gunstrike damage by 9 percent
- Increased Sanctified Wrath Reliquary melee bonus to 35 percent
Melee Adjustments
- Increased damage of Artificer and Relic Balanced melee weapons by approximately 15 percent
- Increased Heroic Chainsword and Power Sword damage by 10 percent
PvP Adjustments
- Fixed Power Axe armour restore issue
- Reduced Shock Grenade blindness duration to 1.5 seconds
- Fixed excessive damage on Power Sword third combo attack
Rewards
- Rebalanced Siege Mode XP distribution
- Hard Stratagems no longer grant XP
Gameplay Quality of Life
- Contested health no longer fades during grab animations
- Multi hit melee attacks now restore contested health per strike
- Improved bullet magnetism against Chaos enemies
- Jump Pack dash can cancel melee animations
- Improved Jump Pack Dash responsiveness
- Fixed long range hit registration for Bolt Sniper Rifle and Las Fusil
Customisation Updates
- Added new Champion tabards, shoulder pads, robes, and backpacks across multiple chapters
- Added missing unlock conditions for Power Axe skins in PvP
- Numerous minor customization fixes
General Fixes and Technical Improvements
- Fixed multiple weapon perk inconsistencies
- Fixed Controller Aim Assist scaling with FOV
- Addressed numerous UI, sound, and localization issues
- Implemented crash fixes and memory optimisations
- Improved performance, loading times, and connectivity
Warhammer 40,000: Space Marine 2 originally launched on September 9, 2024, for PlayStation 5, Xbox Series X|S, and PC. Patch 12.0 is now live across all platforms.
Have you noticed these changes? Share your thoughts in the comments!

