The latest Space Marine 2 update introduces targeted gameplay and balance tweaks, primarily affecting perks and class abilities. Adjustments to Vanguard and Sniper improve combat flow, while changes to the Heroic Bolt Pistol enhance its effectiveness in close encounters.
Alongside balance updates, the patch resolves several technical and gameplay issues, particularly those tied to the Techmarine class. Additional fixes address performance problems, UI inconsistencies, and minor localization errors.
Patch Notes
Balance Changes
- Vanguard perks:
- Moving Target:
- Increased ability restoration from 5 percent to 10 percent
- Retribution:
- Increased melee damage bonus from 25 percent to 30 percent
- Moving Target:
- Sniper:
- Reduced base ability cooldown from 125 seconds to 90 seconds
- Bolt Pistol Heroic version:
- Increased gun strike damage by 13 percent
Bug Fixes
- Fixed interaction issue between Techmarine perks:
- Counteroffensive Protocols not working correctly with Lethal Perimeter
- Fixed Heavy Bolt Rifle perk Able Reload:
- Now activates properly with Techmarine ability
- Fixed Omnissian Axe Static Charge perk:
- No longer reduces damage incorrectly
- Fixed Techmarine Decapitating Stratagem cooldown:
- Now functions as intended
- Fixed Ultramarines DLC weapon skin:
- Can now be equipped on Heroic Heavy Bolter
- Fixed visual issue:
- Blur effect no longer persists after using healing injector
- Fixed VO Selector preview:
- Removed unintended Vox filter
- Fixed performance issue:
- Addressed low FPS and high CPU usage on Steam Deck
- Fixed minor Battlefield Conditions issues
- Fixed minor localization errors
- Fixed minor UI issues
Warhammer 40,000 Space Marine 2 received this update following the Techmarine Update Patch 12.0 released on March 5, 2026, and is available on PlayStation 5, Xbox Series X and S, and PC.
Have you noticed these changes? Share your thoughts in the comments!

