Star Wars Jedi: Survivor Performance Improved After Update 1.03, Comparison Inside

by Muhammad Ali Bari

A comparison between the launch version and update 1.03 of Star Wars Jedi: Survivor has revealed notable performance improvements on both PS5 and Xbox Series X.

With regards to performance, both the PS5 and Xbox Series X versions of Star Wars Jedi: Survivor target a frame rate of 30 fps in Quality mode and 60 fps in Performance mode, while the Xbox Series S targets a frame rate of 30 fps. Prior to the patch, all console versions suffered from stuttering issues in certain areas, much like in Star Wars Jedi: Fallen Order. In performance mode, the PS5 version delivered a slightly more stable frame rate compared to Xbox Series X, but the drops in certain background loading instances were more pronounced on Sony’s platform.

With update 1.03 installed, the game’s frame rate sees an improvement in the 5 to 10 fps in Performance mode on PS5 and Xbox Series X, resulting in more stable overall performance compared to launch. Large frame time stutters have also seen a reduction, though they haven’t completed been eliminated.

The option to disable ray tracing features in Performance mode would have been welcome addition. Unfortunately, update 1.03 does not add a toggle to disable ray tracing, and those who prefer to sacrifice better visuals in order to get more stable performance are currently out of luck. That’s not to say, however, that the game isn’t in a playable state. In fact, outside of the occasional streaming stutters, the frame rate delivered by update 1.03 of Star Wars Jedi: Survivor in Performance mode should provide a worthwhile experience on VRR supported displays.

Star wars jedi survivor 1.03 performance

Star Wars Jedi: Survivor is an action-adventure game developed by Respawn Entertainment and published by Electronic Arts. On April 28, 2023, the follow-up to Star Wars Jedi: Fallen Order (2019) was released on PlayStation 5, Windows, and Xbox Series X/S. The game retains many of the gameplay mechanics found in its predecessor. Additionally, Cal Kestis now has access to five “fully realized” stances during combat.

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