Street Fighter 6 PS4 vs PS5: Should You Upgrade?
The Street Fighter 6 demo is now available, and we now have a reasonable idea of how the game will perform come launch on both the PS4 and PS5.
In terms of visual fidelity, the PS5 version of Street Fighter 6 takes a significant lead over the PS4 and PS4 Pro, with better textures, shadows, ambient occlusion, reflections, motion blur, and anti-aliasing. In addition, certain environmental objects that are static on PS4 have physics applied to them in the PS5 version. The PS4 Pro fares better than the base PS4, with better anti-aliasing and ambient occlusion.
In terms of image quality, the PS5 version runs at a native resolution of 4K (2160p). Meanwhile, the PS4 Pro runs the game at a native 1440p, and the base PS4 version runs at a native 1080p.
With regards to performance, all versions of Street Fighter 6 target a frame rate of 60 fps. However, the World Tour mode has some irregularities in its performance on the previous-gen consoles, and neither of the PS4 and PS4 Pro versions maintain the target frame rate during exploration through the city. When engaged in fights during this mode, the frame rate target is dropped to 30 fps on all platforms. This comes as rather jarring, given that the game runs at 60 fps in all other modes.
In terms of load times, the PS5 takes the lead by around 6 seconds over the PS4 and PS4 Pro when loading a match.
All in all, the PS5 version of Street Fighter 6 delivers a substantially improved graphical experience over the game running on PS4 and PS4 Pro. The World Tour fights taking place at 30 fps on PS5 is rather disappointing, however.
Street Fighter VI was announced on February 21, 2022 for PS4, PS5, Xbox Series X|S, and PC. The game introduces the Drive System, which involves managing the Drive Gauge. This gauge can be used to execute five different techniques that can help you improve your attack or defense. A Drive Impact is a strong blow that may absorb an opponent’s oncoming attack and results in a wall splat. Drive Parry may be used to deflect an opponent’s assault while also replenishing your Drive Gauge.