Suicide Squad Kill The Justice League Update 1.019 continues to bring new content to the game in addition to various bug fixes.
With the launch of Season 3, Episode 6: Scoundrels, Suicide Squad: Kill the Justice League introduces fresh content set in a revamped Gotham City environment, complete with iconic locations like the Ace Chemicals factory, Chinatown, and even the Batcave. Players face a formidable new Mayhem Mission that concludes in a battle against a Superman-infused Brainiac, and along the way, can access the powerful fourth tier of Infamy gear for Bane, Scarecrow, and Two-Face. Each of these themed gear sets offers unique abilities that enhance combat tactics—whether by unleashing poison damage, boosting shields, or inflicting chaos on enemies. Additionally, the Riddler’s notorious items return, featuring innovative tools like The Riddler’s Conundrum and Vexation, which emphasize counters and damage manipulation.
Beyond new content, several quality-of-life improvements streamline progression and enhance loot rewards, providing a smoother and more rewarding gameplay experience. Key adjustments include refined loot distribution, reduced resource costs for starting missions, and increased points from missions and contracts to support faster rank progression. The newly added Notorious tier of contracts and increased availability of Legendary contracts also open up fresh challenges and greater opportunities for high-level rewards.
Complete Patch Notes for Suicide Squad: Kill the Justice League Update 1.019
New Episode Content:
- Episode Release: Season 3, Episode 6: Scoundrels, featuring classic Gotham City locations, powerful Infamy gear, and a climactic Mayhem Mission.
- Gotham City by Night: Expanded Elseworlds map, introducing new Incursions and iconic Gotham City areas, including:
- Ace Chemicals factory (floating island with toxic waste).
- Chinatown (neon-lit environment).
- Batcave (dark and atmospheric).
- Mayhem Mission ending with Superman-Infused Brainiac showdown.
Infamy Gear Tier 4:
- Bane’s Hate: Amplifies damage output by crazing enemies in close proximity, deploying grenades, and enhancing firearm power.
- Scarecrow’s Endless Torment: High-risk, high-reward gear inflicting Poison damage and boosting shields at the cost of shield depletion.
- Two-Face’s Crime and Punishment: Builds ‘Crime’ and ‘Punishment’ stacks, enhancing shields and melee damage, with options to unleash attacks or ignite surroundings.
Notorious Riddler Items:
- The Riddler’s Conundrum: Crazes enemies via countering and induces slow-motion with Alt-Fire.
- The Riddler’s Problem Solver: Enemies marked as ‘Problems’ take significant bonus damage when hit with grenades.
- The Riddler’s Vexation: Grenades gradually increase both damage dealt and received by affected enemies.
Quality of Life Changes:
- Improved loot quality in earlier Rank Rewards, removing resource rewards in favor of more gear and weapons.
- Increased enemy kill timer reduction in Killing Time missions to streamline progress.
- Enhanced rewards and leveling speed in Raising Hell missions.
- Introduction of a Notorious tier of Contracts for higher challenge and additional Notorious gear rewards.
- Increased likelihood of receiving Legendary Contracts, enhancing Contract completion value.
- Reduced Promethium cost for starting Mayhem Missions.
- Adjusted Mastery Level offset from +5 to +7 for accelerated level progression.
- Boosted Episode Rank Points from Assault Missions and encounters with Patrols or Skirmishes.
Suicide Squad: Kill the Justice League is an action-adventure game set in a chaotic DC universe where players control the infamous antihero team, the Suicide Squad. Facing off against a corrupted Justice League under Brainiac’s influence, players must utilize each Squad member’s unique abilities and strengths to confront enemies in an expansive world filled with challenges.