Tactics Ogre PSP vs Reborn Graphics Comparison
Square Enix has just announced Tactics Ogre Reborn for PS4, PS5, Switch, and PC, and if you’ve been wondering how the new version compares with the PSP original, read ahead.
On the PlayStation 5, PlayStation 4, Nintendo Switch, and Steam, the standard edition of Tactics Ogre Reborn will cost $49.99 and be accessible in both physical and digital forms. Meanwhile, a Digital Premium Edition of the game will cost $59.99, and will include the game’s original soundtrack.
A screenshot comparison (courtesy of Reset Era member Dreamboum) between the PSP original and Tactics Ogre Reborn can be seen below.
Going by the above comparison, it appears that Tactics Ogre Reborn adds more details to character sprites as well as the background over the PSP original, which would imply that the game’s art assets have been redrawn from scratch.
Tactics Ogre is a 1995 tactical role-playing game developed and published by Quest Corporation for the Super Famicom. Later, it was ported to the Sega Saturn (1996) and PlayStation (1997), the latter of which was made available in North America by Atlus USA in 1998. The second entry in the Ogre Battle series is set in the war-torn kingdom of Valeria, where heroine Denim Powell joins a local resistance organization to fight foreign occupiers and gets entangled in the ethnic tensions that are the cause of the war.
Moving between nodes on a world map causes plot events to be triggered, which are then followed by either a single combat or a series of battles. The player must enter the principal character’s name, birthday, and responses to a series of questions to determine their affiliation and statistics before the game can begin. Every movement on the globe map corresponds to one in-game day, and this changes the weather.
The player can arm their selected units with the chosen weapons, armor, equipment, and accessories before combat. There is also a training mode, where the player may increase unit strength while controlling both sides of the battle. In the Super Famicom version of this mode, two players can play simultaneously. Battles are turn-based, take place from an overhead perspective on grid-based battlefields, and emphasizes positioning and the use of character class abilities.