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The First Descendant Update 1.011 Released, Future Roadmap Outlined

The First Descendant update 1.011 was released for PS5 today. The official patch version is 1.0.4 for PC and consoles.

Hotfix 1.0.4 for The First Descendant introduces several content improvements and adjustments to enhance the overall gameplay experience. The module storage limit has been increased from 1000 to 1500, allowing players more space for their items. The “Vulgus Strategic Outpost” cooldown has been significantly reduced from 5 minutes to 1 minute, and the monster respawn time has been increased while adjusting the reward amount to balance gameplay. Void Fragments now drop when defeating monsters in Special Operations, with the highest drop rate occurring in the “Neutralize Void Experiment.” Additionally, using the “Mark for Arrest” item from Special Operations now grants a substantial gold reward, significantly increasing its value.

Director Joo Min-seok also provides insights into future updates, explaining that adjustments have been made to ensure the Valby run remains a popular hunting ground. The cooldowns for all outposts have been shortened, enabling more frequent gameplay without deliberate failures. Gold rewards have been added to Special Operations, and Void Fragments now drop randomly, encouraging players to explore various hunting grounds.

The First Descendant Update 1.011 Complete Patch Notes

  • Content Improvements:
    • Module storage limit increased from 1000 to 1500.
    • Cooldown for “Vulgus Strategic Outpost” reduced from 5 minutes to 1 minute.
    • Spawning time between monster respawns increased, and reward amount adjusted at the “Vulgus Strategic Outpost.”
    • Void Fragments now drop when defeating monsters in Special Operations, with the highest drop rate in “Neutralize Void Experiment.”
    • “Mark for Arrest” item from Special Operations now grants ten times the usual gold amount:
      • Converts to 100,000 gold when used from the ‘consumable’ tab.
      • “High-Value Mark for Arrest” converts to 1,000,000 gold.

Director’s Comment:

  • The reward amount at Fortress outpost has been reduced, but the Valby run is adjusted to maintain high efficiency.
  • Cooldowns for all outposts shortened, allowing more frequent play.
  • Gold rewards added to Special Operations and random drops for 4 types of Void Fragments.
  • Aim to provide diverse farming spots with unique characteristics for different play styles.
  • Commitment to improving the game based on player feedback.

Week 5 Update Preview:

  • New Features:
    • “Sea of Emerald,” Ultimate Valby: A nano suit enhancing Valby’s abilities.
    • Ultimate Valby’s Modification Modules:
      • Spiral Tidal Wave: Replaces Bubble Bullet with a straight-flying projectile.
      • Hydro Pressure Bomb: Leaps forward and deals damage to enemies, becoming stronger with more enemies.
    • New Descendant, “Luna”:
      • Luna’s synthesizer gun enhances allies’ abilities based on the rhythm of the music.
      • Luna’s Modification Modules:
        • Nimble Footsteps: Increases mobility and effect range of performance.
        • Noise Surge: Transforms Luna into a combat dealer with rhythm-based attacks.
    • New Boss, “Gluttony”:
      • A giant Devourer-type boss indulging in Void Energy, requiring strategic measures to defeat.
    • New Ultimate Weapon, “Peace Mediator”:
      • A powerful hand cannon effective with single shots and bursts of firepower.
    • New Ultimate Module, “Arche Concretion”:
      • Increases defense and mentality but decreases movement speed and attack power.
  • Balance Adjustments:
    • Improvements for Valby, Blair, and Freyna, enhancing their AOE skills.
    • Enhancements to Ultimate weapons increasing critical hit chance and damage.
    • Adjustments to Greg’s Reversed Fate (tactical rifle) for more frequent unique effect activation.
    • Improved functionality for single-shot weapons with single-shot and rapid-fire modes.
  • Future Improvements:
    • Additional convenience improvements.
    • New cosmetics release on August 1st.

The First Descendant is an action-packed, role-playing game that combines strategic combat with an immersive storyline. Players take on the role of Descendants, warriors with unique abilities and customizable equipment, fighting to protect humanity from formidable enemies. The game features a variety of content, including missions, special operations, and hunting grounds, each offering different challenges and rewards.

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Ali Haider

Ali Haider loves to dabble in multimedia projects. He has a passion for editing and managing YouTube videos and loves writing in his spare time.

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