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The Last of Us Part 2 Remastered PS5 vs PS4 Comparison: Resolution & Frame Rate

Sony Interactive Entertainment and Naughty Dog’s action adventure game, The Last of Us Part 2 Remastered, is now available for PS5, and if you’re looking to know how it compares to the PS4 original, read ahead.

The Last of Us Part 2 Remastered on PS5 features some minor visual enhancements over the PS4 original, including increased Level of Detail distances and reduced pop-in. Subjectively, it’s difficult to tell the two apart in terms of graphical settings, as the differences in LOD aren’t quite apparent unless viewed side-by-side. The game offers 2 graphical modes on PS5 i.e. Fidelity and Performance, compared to only one mode on PS4.

In terms of image quality, the PS5 version of The Last of Us Part 2 Remastered runs at a native resolution of 4K (2160p) in Fidelity mode. In Performance mode, the game runs at a native resolution of 1440p. Meanwhile, the original version runs at 1080p on the base PS4 and at 1440p on the PS4 Pro.

With regards to performance, The Last of Us Part 2 Remastered targets a frame rate of 30 fps in Fidelity mode on a 60Hz display, 40 fps in Fidelity mode with unlocked frame rate and VRR disabled on a 120Hz display,  40 to 60 fps in Fidelity mode with unlocked frame rate disabled and VRR enabled on a 120Hz display, 60 fps in Performance mode on a 60Hz display, and 75 to 100 fps in Performance mode with unlocked frame rate disabled and VRR enabled on a 120Hz display. On the other hand, the PS4 original targets a frame rate of 30 fps on both the PS4 and PS4 Pro and 60 fps on the PS5 via backward compatibility.

Other improvements in The Last of Us Part 2 Remastered come in the form of major improvements to load times, support for DualSense haptics and adaptive triggers, and extra content in the form of Lost Levels and the roguelike No Return mode.

On the whole, The Last of Us Part 2 Remastered doesn’t offer much of an improvement as far as visual enhancements go. However, for those playing on a 120Hz display that supports VRR, the option to play at frame rates above 60 fps is certainly worthwhile. That said, the additional content remains the primary reason for revisiting the game.

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Muhammad Ali Bari

Muhammad Ali Bari has a knack for covering reviews. He manages our content pipeline, creates timelines for scheduled editorial tasks, and helps us cover exciting content. In his spare time, he enjoys playing multiplayer games.

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