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Wonder Woman Game Rumored Gameplay & Graphical Features Revealed

Details regarding the rumored gameplay mechanics and graphical features in Monolith Productions’ upcoming Wonder Woman game have been revealed.

Speaking during the latest episode of the XboxEra Podcast, co-host Shpeshal Nick mentioned hearing new details regarding the gameplay mechanics and graphical features in the upcoming Wonder Woman game. Based on what he’s heard, the game will feature jumping, leaping, and quick dashing, allowing it to feel “really cool”, like a “good version” of Crackdown.

Wonder woman gameplay

Nick further mentioned that players will face off against mobs, mini-bosses, as well as main bosses. The game will apparently also offer chests and loot drops for equipment, including boots, braces, and torso gear with individual stats, much like in the recent God of War games.

Additionally, it was mentioned that the Lariat i.e. The Lasso of Truth, feels good to use and is mechanically similar to Spiderman’s webs, as players will be able to wrap it around enemies to slam and combo them. The invisible jet is said to be available in the game as a tool for fast travel.

Furthermore, regarding the game’s performance on consoles, Nick mentioned that the current build of the Wonder Woman game targets 30 fps. However, according to his sources, Monolith Productions is aiming to include the option for a 60 fps performance mode. In terms of visuals, the game is said to be similar to Gotham Knights but will likely end up looking better.

Previously, the Linkedin profile of James Philip Gentile, Senior Motion Capture Supervisor for Animation Support at Monolith Productions, had revealed a concept art image that appeared to be from the Wonder Woman game. Read about it here.

The last game Wonder Woman made an appearance in is Injustice: Gods Among Us, a 2013 fighting video game. It is the first installment in the Injustice franchise based upon the fictional universe of DC Comics. Developed by NetherRealm Studios and published by Warner Bro. Interactive Entertainment, the game was made available for the PlayStation 3, Xbox 360, and Wii U platforms. Its launch took place in April 2013 in North America, Europe, and Australia, followed by a June 2013 release in Japan.

Muhammad Ali Bari

Muhammad Ali Bari has a knack for covering reviews. He manages our content pipeline, creates timelines for scheduled editorial tasks, and helps us cover exciting content. In his spare time, he enjoys playing multiplayer games.

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