Former 343 Industries Leadership Allegedly “Ruined” Halo Infinite Campaign Development

by Muhammad Ali Bari

The former leadership at Halo Infinite developer 343 Industries was allegedly responsible for “ruining” development of the game’s campaign.

According to content creator Rebs Gaming, who is known for reporting news on the Halo series, the development of the campaign for Halo Infinite was “ruined” by the former leadership at 343 Industries. He mentioned that the game’s campaign development team was placed in a “box” without studio collaboration, which led to it getting drained.

Halo infinite campaign

The content creator mentioned that former executives at 343 Industries believed in solving problems by increasing manpower, but this approach doesn’t foster collaboration or innovation in game design. The campaign team lacked collaboration and received no explanation for damaging decisions, which exacerbated existing issues. External testing was also absent, which contrasted with previous Halo campaigns’ extensive focus testing. Internal testing through “days of play” provided some feedback until leadership abruptly discontinued it, along with other support meetings.

As per the YouTuber, the 343 Industries leadership’s lack of involvement in testing further hindered progress. The campaign team, drained and stressed, attempted to boost morale with week long hackathons, yielding promising prototypes like “Starfighter.” However, leadership terminated hackathons and discarded prototypes, worsening team morale. This, in turn, caused further drain on resources and morale.

It was previously reported that 343 Industries had no campaign DLC in active development for Halo Infinite. This is corroborated by the above information, which suggests that the project never moved beyond the R&D phase.

According to both Jason Schreier and Jez Corden, prior rumors regarding Halo Infinite campaign DLC getting scrapped are false because such content didn’t exist in the first place. Developer 343 Industries is currently focused on the multiplayer side of things, and no single-player DLC for Halo Infinite is in active development. Earlier rumors had stated that, before Bonnie Ross had quit, Joseph Staten was preparing to ship multiple contained Campaign DLC with a small team of developers in order to expand Halo Infinite’s narrative over the course of months or even years. According to the false rumor, this plan was halted when Pierre Hintze and the new key roles came in after Ross’ departure.

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