ACE COMBAT 8 Update 1.01.002 Fixes Campaign Missions and Adjusts Online Weapons

by Ali Haider

ACE COMBAT 8 update 1.01.002 is scheduled for release on Steam on October 23, bringing a substantial collection of campaign fixes, gameplay adjustments, and stability improvements. The patch addresses progression-blocking bugs across several missions, adjusts the difficulty of Ladon in Mission 15, and changes the maximum number of flares available to Shadow 22 and wingmen in Mission 28.

ACE COMBAT ONLINE is also receiving several fixes, including improvements to account creation, controller reconnection, and social features. The update reduces the effect duration of ECM, ESM, and IEWS weapons, while PC players will gain a new Async Compute graphics option. Additional improvements to online menus and controls are planned for future updates.

ACE COMBAT 8 Update 1.01.002 Patch Notes

Campaign Adjustments

  • Adjusted enemy aircraft behaviour in certain campaign missions.
  • Mission 15: Adjusted Ladon’s difficulty on ELITE difficulty and above.
  • Mission 28: Adjusted the maximum number of flares available to Shadow 22 and wingmen.

Campaign Mission Fixes

  • Mission 6: Fixed an issue where the mission could fail if a wingman used an MPBM against a nearby ground target while the transport aircraft was taking off.
  • Mission 10: Fixed an issue where the mission could become impossible to progress after landing on the aircraft carrier.
  • Mission 11: Fixed a crash that could occur during a chain explosion involving Podarge.
  • Mission 13: Fixed an issue where a cinematic scene would stop progressing if the L key was assigned to camera controls in Button Mapping.
  • Mission 14: Fixed an issue where players could be hit by missiles after crossing the safe zone.
  • Mission 16: Fixed an issue where wingmen could attack container ships other than the disguised ships after the disguised ships had been discovered.
  • Mission 18: Fixed an issue where attacking rocket debris near the ground could cause it to sink into the terrain, preventing mission progression.
  • Mission 25: Fixed an issue where the timer could stop after eliminating all enemy forces when retrying under certain conditions, preventing progression.
  • Mission 28: Fixed an issue where radio dialogue would not play when attempting to sortie again after resupplying weapons, preventing progression.
  • Mission 30: Fixed an issue where the target marked HULL could not be destroyed despite repeated attacks, preventing mission progression.

General Campaign Fixes

  • Fixed a crash in the Select Aircraft screen when sorting by an aircraft role that contained no aircraft owned by the player.
  • Fixed a crash when entering the Aircraft Tree screen for the first time while holding the Left directional input and owning certain DLC aircraft.
  • Fixed various other issues involving unintended mission progression.
  • Fixed radio dialogue and sound effects sometimes failing to play correctly during missions.
  • Fixed subtitles and speaker names sometimes displaying incorrectly.
  • Fixed certain models and visual effects not rendering correctly during missions.
  • Improved stability during cinematic scenes and replay playback.
  • Adjusted behaviour in the Hangar.
  • Adjusted camera behaviour.
  • Fixed certain error messages.

ACE COMBAT ONLINE Fixes

  • Fixed an issue where players could become stuck after creating an account and be unable to proceed to the next screen.
  • Fixed an issue where disconnecting a controller during the mission start sequence could prevent the game from returning to normal after reconnecting it.
  • Fixed certain Social features not functioning correctly.
  • Military Training: Fixed an issue where performing certain actions while landing could prevent the landing from being registered correctly.
  • Adjusted certain display elements on the Arcade Games screen.

Online Weapon Balance Changes

– Reduced the effect duration of the following special weapons in ACE COMBAT ONLINE:

  • ECM
  • ESM
  • IEWS

PC Graphics and System Improvements

  • Added an option to enable or disable Async Compute through the System menu.

    • The option is available when using a GPU that supports asynchronous computation.
    • The setting is greyed out and cannot be selected on GPUs that do not support asynchronous computation.
  • Fixed an issue where ACE COINS purchases could fail to proceed correctly when the Steam Overlay was disabled.
  • Adjusted key assignments for certain keyboard controls.
  • Changed connection settings for certain peripheral devices.

    • Players experiencing issues with peripheral devices following these changes are advised to contact the relevant manufacturer.

Additional Fixes and Planned Improvements

  • Fixed various other minor issues.
  • Additional ACE COMBAT ONLINE UI and menu control improvements are being prioritised based on player feedback.
  • These online interface improvements will be introduced gradually in future updates.
  • The development team will continue investigating reported issues and unintended gameplay behaviour.

ACE COMBAT 8 was released on 1 October 2026 for PC, PlayStation 5, and Xbox Series X|S. The game was developed by Bandai Namco Aces and published by Bandai Namco Entertainment Inc.

Are you looking forward to these campaign fixes and online balance adjustments? Let us know which changes interest you most in the comments!

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