Aniimo’s Season 1 Departure with the Wind: Part 2 update is now available, bringing extensive gameplay adjustments, creature balance changes, and quality-of-life improvements. The update changes abilities and statistics for several Aniimo, including Lavazar, Panpanta, Sherro, Hexxin, Inferlupa, and Ignitis. It also improves Home management, adds new rewards for resolving special Home Aniimo events, increases the probability of thunderstorms in Breezy Plains, and adjusts several resource rewards.
The update also introduces controller improvements, console performance optimisations, and a range of bug fixes affecting combat, quests, exploration, and customisation. Console players receive support for PSSR AI super-resolution and Variable Rate Shading, while PC and mobile players benefit from platform-specific fixes and performance improvements. Eligible players can also reset the raising attributes of certain Aniimo for free during a limited period following the balance changes.
Aniimo Patch Notes for October 28 Update
Gameplay and Attribute Adjustments
- Improved ATK feedback for non-DPS Aniimo, making increases to ATK more clearly reflected in gameplay.
- Adjusted damage calculations for BREAK and Support Aniimo when their ATK is low.
- Balanced affected Aniimo while keeping the combat experience of current mainstream Aniimo largely unchanged.
- Increased the probability of thunderstorms in Breezy Plains and reduced the probability of sunny weather.
- Increased Daily Supply Pack rewards after players reach certain title levels.
- Synchronised the daily refreshed goods offered by Mysterious Vendor Weston globally, allowing all Pathfinders to purchase the same items each day.
Aniimo Balance Changes
- Lavazar: Increased the energy cost of Fiery Punch from 10 to 20.
- Bailite: Fixed Cannon Mode’s abnormal energy consumption so its behaviour matches the skill description.
- Tuckin: Adjusted the HP of Hummin summoned by Highland Form and Umbral individuals to the intended values.
- Iceblade Wolf: Fixed an issue that allowed Boomerang Blade to remain on the battlefield.
- Leafy: Adjusted skill resolution counts to match the ability description.
- Fragrancier: Restricted Secret Fragrance Mark to its specified attributes.
- Besauce: Fixed the abnormal reduction in resistance reduction growth from Electric Dance Frenzy.
- Fulmintis: Fixed Enhanced Light Blade so it correctly modifies basic attack attributes.
- Irisalis: Fixed an issue where Florae Descent could occasionally lose damage and fail to create a clone.
- Flamerion: Fixed the abnormal reduction in Might for enhanced Phantom Barrage.
- Panpanta: Increased Splash Shield’s shield amount from 8% to 11% and fixed an issue that allowed continuous rolling without stamina consumption under certain Command Mode conditions.
- Sherro: Reduced Flowing Water Slash’s cooldown from 5 seconds to 3 seconds. Reduced Prismana Slam’s energy cost from 20 to 15 and adjusted its cooldown from 1 second to 10 seconds.
- Fenmane: Increased Thunder Imprint’s Might from 1 per hit to 2 per hit.
- Waleetle: Increased its ATK Family stat from 114 to 120.
- Blazen: Adjusted its ATK Family stat from 100 to 90, HP Family stat from 100 to 112, and REGEN Family stat from 86 to 98.
- Hexxin: Improved Support damage calculations so ATK contributes more meaningfully. Increased its ATK Family stat from 88 to 100 and raised the Might of all skills by 20%.
- Inferlupa: Reduced Flame Wolf Assault’s energy cost from 20 to 15 and adjusted its cooldown from 1 second to 20 seconds.
- Ignitis: Increased Fire Dash’s Might from 15 to 22 and adjusted its cooldown from 1 second to 10 seconds.
- Thornblade: Fixed an issue where Thorny Defense lasted for less time than stated in its description.
Free Aniimo Raising Attribute Resets
- Players who obtained eligible Aniimo before the balance changes can reset their raising attributes for free, once per eligible Aniimo.
- The reset returns used EXP Items and reduces the corresponding EXP.
- Resonance Star Up and Capability Awakening return consumed materials and reset to their initial states.
- Capafruit is returned, restoring its usable count and removing its effects.
- Eligible Aniimo and forms include Tuckin, Panpanta, Sherro, Hexxin, Inferlupa, and Ignitis, with specific forms listed in the official update notes.
- The reset period runs from October 29, 2026, at 04:00 until November 13, 2026, at 04:00.
Irisalis Potential Compensation
- Players who obtained Irisalis before the update will receive an Irisalis Crystal Amber through in-game mail.
- Using the item grants Irisalis perfect Innate Potential, with ATK 10, REGEN 10, and 5 for all other stats.
- Overflow Starcryst Essence and previously used Capafruit will also be returned through in-game mail.
Aniimo Management and Combat Improvements
- Improved the release confirmation panel to display an Aniimo’s rare tags and allow players to select or deselect them.
- Added one-tap generation of shareable collection images to Aniimo Overview.
- Updated Aniimo Management to display creatures located in Home and Park.
- Improved the Aniimo information page so its background matches the corresponding Aniipod type.
- Adjusted Mark Sharing recommendations to improve the visibility of high-quality markers and reduce the impact of low-quality ones.
- Improved visual effects performance during multiplayer team combat and added options to adjust teammate visual effects in Display Settings.
- Fixed numerous combat issues, including abnormal skill damage, incorrect energy consumption, missing clones, unusual cooldown displays, and incorrect creature models.
- Fixed an issue where energy could not be restored normally for several seconds after leaving combat.
- Adjusted Irisalis’s Ultimate sound effect to prevent it from being excessively loud.
Holo-Battle Sim
- Corrected the HP of Hummin summoned by Highland Form Tuckin and Umbral individuals.
- Fixed an issue where abnormal Hummin HP caused the Repair Matrix Gizmo to deal substantially more damage than intended.
- Fixed an issue where Repair Matrix could fail to deal damage normally when combined with Fervor Mask.
- Fixed an issue where the Delayed Pain Holo-gizmo caused too many damage instances.
Home and Homeland Improvements
- Fixed issues involving facilities of different levels, incorrect furniture information, missing campfires, and abnormal Aniimo work states.
- Added presentation elements and rewards for resolving special Home Aniimo events.
- Added a downward array operation for Home building materials and blocks.
- Improved building material array positioning and supported reverse snapping for selected materials.
- Changed door-opening behaviour so doors open in the direction the Pathfinder is facing.
- Added a shortcut for switching the Home HUD function.
- Added direct teleportation to the front of a friend’s RV when visiting their Park.
- Improved Home controller guidance and fixed issues affecting building, furniture placement, facility upgrades, and construction camera behaviour.
- Fixed various incorrect descriptions, reward progress bars, Comfort statistics, and controller interactions.
- Corrected several Home management issues involving storage compatibility, furniture quantities, and Aniimo management.
Map, Exploration, and Quest Fixes
- Fixed gameplay issues involving Cozite, Morphling, and several other encounters and activities.
- Fixed a problem in Rosetower Woods where a Cubbo in a cave could not be interacted with, blocking progress.
- Corrected map markers and tracking positions for selected activities in Blitzwood and other regions.
- Fixed an issue where the first-clear reward and map icon for Omega Tuckin displayed incorrectly.
- Corrected the reward preview for Relic Chest.
- Fixed a Baleetle chest reward issue involving Dewdrop Crystal from the wrong region.
- Fixed an issue where some terrain anomalies could place Pathfinders in unintended positions.
- Improved target tracking during quests so tracking points and lines follow moving targets correctly.
- Prevented NPC communication messages from interrupting movement during world exploration.
- Prevented NPC communication messages from appearing during Holo-Battle Sim, Holo-Battle Interlink, and Operation: Egg Heist.
- Added an evolution hint to the Journey quest Warrior.
- Fixed several quest progression issues, including dialogue skipping, missing quest characters, and quests that could fail to advance.
Social Features and System Improvements
- Improved team chat controls and added keyboard Enter support for opening the chat window.
- Fixed occasional lag when opening the chat interface.
- Updated team quick chat text and made the squad channel the default when opening chat during team gameplay.
- Improved teleportation between Pathfinders to reduce cases where players become stuck inside walls or fall underground.
- Improved the handling of title combinations on personal profiles.
- Added a notification when Umbral Aniimo appear nearby through BINI #9.
- Added support for dyeing selected outfits.
- Improved face code application so secondary editing no longer repeatedly consumes Redesign Cards.
- Improved outfit plan storage to support hairstyles, fashion items, makeup, and other data.
- Improved the Makeup and Face Tattoo interaction.
- Added one-time Voxel Coin rewards in the Hall of Memories in Astra.
- Improved several Astra scenes, lighting effects, and gachapon machine interactions.
- Improved the controller appearance interface and navigation across viewable content.
- Added controller navigation support for rich-text hyperlinks in AI BINI #9.
- Grouped combat and Mobility skills together in the controller radial menu.
- Added missing controller shortcut configurations for selected interfaces.
- Changed map zoom behaviour so it centres on the cursor position.
- Improved controller operation in Home management, Snap, and Photo Studio.
- Redesigned vibration feedback and improved coordination between sound effects and controller vibration.
- Changed the Details shortcut from Y to X to resolve controller key conflicts.
PC and Console Improvements
- Added DLSS-independent console enhancements through support for PSSR AI super-resolution technology.
- Integrated Variable Rate Shading and improved shading processing on consoles.
- Added an option to hide the platform Online ID.
- Added an option to disable the console guidance system.
- Added DX12 startup support for Xbox PC.
- Reduced menu lag and slow input response on consoles.
- Improved frame rate performance during Operation: Egg Heist.
- Improved loading speeds when entering Homeland.
- Optimised memory usage on PS5 and Xbox Series X|S to improve stability.
- Fixed console water rendering issues and missing Saturation, Brightness, and Contrast settings.
- Fixed an issue where the cursor remained visible on Xbox Cloud Gaming.
- Fixed a problem where Camera Mode While Locked could not be saved when switched off.
- Fixed cursor movement issues when zooming the map.
- Improved console loading speeds when using Tumbler.
Mobile-Specific Improvements
- Added background silent downloads on Android and iOS, allowing updates to continue without keeping the game in the foreground.
- Improved resource verification to address errors following updates.
- Optimised resource downloads to improve overall speed and reduce the resources required for individual updates.
- Expanded device compatibility and improved startup and gameplay performance on supported models.
- Addressed frequent mobile disconnections and reconnections.
- Rebuilt the shadow system to reduce performance overhead.
- Reduced anti-aliasing and global illumination overhead to help limit overheating.
- Improved frame rate performance on selected devices and reduced interface input delays.
- Fixed various crashes, freezes, rendering problems, black screens, and graphical inconsistencies.
- Improved cutscene clarity, selected character models, distant Aniimo distribution, and cave lighting.
- Fixed mobile target selection issues and added manual target locking through the Tap Model to Lock Target setting.
- Improved movement transitions after using an Ultimate so players can continue moving without pressing the direction control again.
- Added long-press and drag casting for selected skills to provide more precise control over direction and position.
- Fixed an issue where the catch button could accidentally trigger quick throwing under certain circumstances.
Performance and Stability Fixes
- Fixed a crash when entering Homeland on GTX 750 Ti graphics cards using DX11.
- Fixed a small amount of memory leakage in the Sanctum and open world.
- Fixed occasional crashes caused by multithreaded garbage collection.
- Fixed loading freezes and other stability problems affecting selected devices.
- Fixed rendering issues involving smoke, fog, water, character models, and visual effects.
- Fixed several console crashes and performance problems involving long battles, menus, and selected interfaces.
- Improved stability during Holo-Battle Sim, Holo-Battle Interlink, and NPC duels.
- Fixed various issues involving abnormal exits, slow loading, and controller navigation.
Aniimo was released on 15 September 2026. The game is available on PC, PlayStation 5, Xbox Series X|S, and Xbox One, with Pawprint Studio listed as its developer and publisher.
Have you noticed these changes? Share your thoughts in the comments!

