Cyberpunk 2077’s First Major Patch Was Supposed To Fix Issues, But It Made The Game Worse
CD Projekt Red has released the first major patch for Cyberpunk 2077 bumping the game to version 1.1. This update has reportedly introduced major issues.
While this patch barely offers any major improvements to the performance, it has also introduced several new bugs and glitches to the game.
One of the most reported bugs is basically game-breaking which stops the player from progressing further in the story. It is related to Takemura. According to users on reddit, this glitch is related to the Down on the Street quest. It was mentioned in the patch notes that CD Projekt Red has applied a fix for this quest but apparently it broke it instead of fixing the issue.
Cyberpunk 2077 Takemura Call Glitch
The fix, for now, is to reload back to an earlier version of the game which is technically not possible on consoles. The last patch that was released for the game updated it to version 1.06. Once the player reverts their game to the older version on PC, the bug appears to resolve itself.
There is another potential fix that is given by the official CD Projekt Red support. You will have to complete the following steps to fix the issue.
- Load an older save file before Takemura and V leaves Wakako’s office
- V must finish the conversation with Takemura outside the office right away
- Right after the conversation and updated quest progression, skip 23h
- See if the holo call triggers and a conversation with Takemura starts
However, this is not the only bug that has appeared in the game since the release of the new update. The whole Cyberpunk 2077 reddit is full of people posting about their issues that have started to materialize since installing the new update.
NPC crowds were reportedly given a makeover in the new update, but apparently, this has led to a mixed result. Videos show how the NPCs act stupid, or how the Night City shows clones of braindead NPCs.
PS4 1.1 Pedestrians going about there lives from cyberpunkgame
CD Projekt Red had promised these two major updates to the game that would have resolved most of the major issues, but so far, the result is highly disappointing, to say the least. The game still suffers from terrible performance on PS4 and Xbox One and has major issues like game-breaking glitches, some of which were introduced after the new update.
Pop-in has been reportedly increased as well, especially on the last-generation consoles. As a result, objects can now randomly pop out in existence if the player is driving too fast in the world. This is seen with street lights, vehicles, and cars as well.
For base PS4, I have noticed 0 difference in the 1.1 update… from cyberpunkgame
This was a new level of weird glitch for me from cyberpunkgame
While another major patch is coming later in February, the frequency of new bugs means we can expect to see another hotfix for the game in the coming days. This could fix the most critical issue that was a dealbreaker related to how Takemura can’t call the player, and perhaps also resolve some of the minor issues like the degradation of NPCs in the game.