Dead Island 2 Sales Have Reached “Well Over” 2 Million Copies

by Muhammad Ali Bari

Sales of Deep Silver and Dambuster Studios’ Dead Island 2 have reached “well over” 2 million copies, based on the latest information.

In its 4th Quarter Full Year report for the period between April, 2022 to March, 2023, Embracer Group has revealed that sales of Dead Island 2 have reached “well over” 2 million copies. According to the publisher, the game’s reception from both critics and players has been overwhelmingly positive, which it found highly encouraging.

Dead island 2 sales

The report stated that Dead Island 2 surpassed expectations by selling 1 million units within its first weekend since launch (21-23 April, 2023). This exceptional sales performance during the initial seven days established it as the largest launch in Deep Silver and PLAION’s history, both in terms of units sold and revenue generated.

The publisher revealed that the game has now sold “well over” 2 million units, reaching an overall impressive sell-out. Embracer further stated that this achievement validated the decision to grant the studio ample time to polish the game, and it was immensely gratifying for it to witness the payoff of that choice.

Dead Island 2 is a 2023 action role-playing game developed by Dambuster Studios and published by Deep Silver. Serving as the sequel to the 2011 game Dead Island and the third major installment in the Dead Island series, it takes place in 2023, approximately 15 years after the events of Dead Island and Dead Island: Riptide. Distinguishing itself from its predecessors, Dead Island 2 unfolds in the quarantined city of Los Angeles, which has succumbed to a zombie outbreak. The game was launched on April 21, 2023, for PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S platforms.

Initially announced in 2014, Dead Island 2 faced a tumultuous development journey, spending over eight years in what is colloquially referred to as “development hell.” This was primarily due to various changes in the studios involved in its creation. Yager Development was initially tasked with developing the game in 2012 but was replaced by Sumo Digital in 2015. However, Sumo Digital’s involvement was short-lived, leading to Dambuster, an internal studio of Deep Silver, taking over development responsibilities in 2019.

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