Dying Light 2 Update 1.04 Adds Tons of Fixes, Officially Listed As Day One Patch
Techland has confirmed that the last major update for Dying Light 2 that patched the game to version 1.04 is the day one update.
While there have been quite a number of updates released for the game, the final patch was deployed on February 3, or just a day before the game was released for PC and Consoles.
According to Techland, this patch addresses quite a large number of issues and they say it is essential to experience the game with the best possible quality. They have shared the patch notes for this update on their Discord channel.
Dying Light 2 Update 1.04 Patch Notes
- Fixed the Broadcast infinite respawn story block
- Fix for dialogues that block story progression
- Re-signing to the coop session doesn’t fail in case the user is logged in
- Fixed crash when handling electrical parts to Carlos in Bazaar
- Fixed problems with temporarily lowering the difficulty level – improved adaptive difficulty for AIs
- Fixed crash caused by background renderer during the transition between menu and loading screens
- Increased Wwise overall memory limit – fix for missing sounds and voice-over
- Resolved problems with objects and AI sinking into the ground on a flat surface.
- DLSS enabled. Improved default DLSS sharpness.
- Fix for AI sometimes freezing/becoming immortal when the owner changes during death
- Fixed the gamepad isn’t detected by the game before any movement or action will be conducted using a keyboard or mouse
- Added protection against potential crashes.
- Updates for ES, CH; DE intro.
- Added missing game actions fixing the game’s unresponsiveness.
- Fixed streamer mode option that (was not working properly).
- Fixed crash on opening the secondary screen.
- Fixed disconnecting coop sessions after a certain amount of time.
Apparently, this is just a small list of the changes that have been implemented and Techland has teased that there are more than 1000 fixes implemented so far. One has to wonder why they were in a rush to ship the game if there were still so many bugs.