Here Are The Games Leaving Xbox Game Pass at the End of June 2022
Microsoft has updated the list of games that will be leaving Xbox Game Pass at the end of June 2022. The new games that are confirmed to leave Xbox Game Pass in June 2022 include Greedfall, Limbo, and Worms Rumble, among others.
This is, as usual, your chance to show them some love before they go. You may also save up to 20% on your purchase to keep them in your library, so this doesn’t have to be the last you see of them.
The following games are leaving the Game Pass library soon.
- Darkest Dungeon (Cloud, Console, and PC)
- Dungeons & Dragons: Dark Alliance (Cloud, Console, and PC)
- Greedfall (Cloud, Console, and PC)
- Limbo (Cloud, Console, and PC)
- Worms Rumble (Cloud, Console, and PC)
GreedFall is a Spiders-developed action role-playing game distributed by Focus Home Interactive. The game, which is set in an early 17th century fantasy setting, was launched on September 10, 2019 for Microsoft Windows, PlayStation 4, and Xbox One, and then on June 30, 2021 for PlayStation 5 and Xbox Series X/S in a visually enhanced edition. On May 18, 2022, Greedfall 2: The Dying World was revealed as a sequel.
The player, along with other settlers, mercenaries, and treasure hunters, explores an isolated island where the natives are protected by mystical entities while fending against invading settlers. Combat, diplomacy, and stealth are all part of the game. The plot of the game, as well as the relationships between the many groups created on the island, are influenced and affected by the player’s choices. On the PlayStation 4 Pro and Xbox One X, the game also offers higher graphics capabilities.
Limbo is a puzzle-platform video game developed by Playdead for the Xbox 360 and released by Microsoft Game Studios. The game was first launched on Xbox Live Arcade in July 2010, and Playdead has subsequently ported it to a variety of other platforms, including the PlayStation 3, Linux, and Microsoft Windows. Limbo is a 2D side-scroller with a physics framework that guides the player character and the surroundings. As he hunts for his sister, the player controls an unknown child through frightening situations and traps. The game’s problems were designed with the expectation that the player will fail before finding the proper solution. The game was dubbed “trial and death” by Playdead, who employed horrible visuals for the boy’s deaths to drive the player away from impractical solutions.